All Pacts in Diablo 4 Season 2 explained
There are a couple of Pacts to use in Diablo 4 Season 2, and they can serve a great purpose in the game, helping buff your character with item-specific bonuses. There can even be multiple Pacts on one piece of gear.
Pacts are used to activate Vampiric Powers, one of the latest features in the new season of Diablo 4. Vampiric Powers allow your character to bolster their strength and various abilities, gaining bonuses in a variety of stats.
Here are the Pacts available in Diablo 4 Season 2 and what they do.
- Check out our guide on how to build a Druid in Diablo 4 Season 2
All Pacts in Diablo 4 and what they do
In total, there are three Pacts available in Diablo 4. They are the following:
- Pact of Divinity
- Pact of Eternity
- Pact of Ferocity
In order to have active Vampiric Powers in the Sanguine Circle, you have to have the correct Pacts. Each Vampiric Power will have a specific Pact cost, and you will have to collect that amount of Pacts across your gear to get the Vampiric Power you want.
Pacts can also be crafted at the Alchemist should you have the proper supplies for it, and can be added to your gear to let you get the Vampiric Power that you need. In order to craft them, you’ll need Potent Blood, the same way you’ll need it for crafting Cleansing Acid if you want to change your Pact from one type to another.
Pacts are also found in Seeker’s Caches, which you can find throughout Blood Harvest areas. There will also be some coffin-like chests available on the map, which you’ll need a Seeker’s Key to open. This does mean you will have to kill some Seekers to get a key.
That’s everything you need to know about Pacts in Diablo 4 and what they do.