Best Druid builds in Diablo 4 Season 2 for levelling & endgame

If transforming into animals and commanding nature is your bag, then running a Druid in Diablo 4 Season 2 is the way to go, and we've got you covered with how to best build the class for levelling and endgame play.
Diablo 4 has recently launched Season 2, also known as Season of Blood, bringing a whole host of changes and new Vampiric Powers to the game.
Druids have become even more powerful with the new update, giving players all the more reason to play them in the new season - so let's get into how we suggest building them.
If the Druid isn't your thing, we also have the best Barbarian, Sorcerer, Rogue, and Necromancer builds for you to check out.
How good is the Druid in Diablo 4?

Druids are significantly stronger in Season 2, and might be the most improved class in the game. Two of the most improved builds for Druid centre around Nature's Fury and using Overpower with Werebear transformations. I loved using the Druid class already, but I will definitely be jumping back in for another round with Season 2, as the improvements are difficult to resist.
Overpower is much stronger in Druid builds now as it scales off of your health and Fortify, which has been massively buffed. Fortify is now based on your maximum life rather than base life, meaning an overall increase in Fortify, and in turn, an increase in Overpower damage. With several abilities and items that guarantee regular Overpower hits, building for Overpower as a Werebear is a serious contender for top-tier damage output.
If that wasn't enough, Nature's Fury, one of the strongest and most fun-to-use abilities in Diablo 4, has become even stronger in Season 2. With Nature's Fury, when you cast a Storm or Earth skill, a random skill from the other element in the same category has a 30% chance to also cast for free. With this, Druids can be constantly pumping out attacks and doing massive damage.
Nature's Fury has changed, and now the free skills it casts will count as both Earth and Storm skills. So for example, if you cast Boulder and you get a free cast of Hurricane, that Hurricane will gain any passive bonuses you have for both Storm and Earth skills. This change alone might be enough to make the Nature's Fury build the best levelling build in the game, and is ideal for farming XP to help you level up.
Best Druid levelling build in Season 2

As mentioned above, our recommendation for a levelling build is to focus on Nature's Fury. That said, Nature's Fury isn't available until you are around level 33, meaning the build won't show its true potential until then.
This is true for many builds so it isn't a huge problem, but be aware that this build really comes together later in the campaign, but still more than early enough to get you through the mid to higher levels of Season of Blood.
The skills we recommend for this Nature's Fury levelling build are:
Skill | Skill Tree |
Storm Strike | Basic |
Tornado | Core |
Earthen Bulwark | Defensive |
Cyclone Armour | Defensive |
Trample | Wrath |
Cataclysm | Ultimate |
Nature's Fury | Passive |
For this build, you will want to focus on Uniques that buff your Storm and Earth skills. An item with the Symbiotic Aspect would be ideal, as its ability reduces the cooldown of Earth non-ultimate skills when Nature's Fury procs a Storm skill, and vice versa. Another excellent aspect for this build is the Aspect of Natural Balance, as this increases critical chance for Storm and Earth skills when the opposite is cast.
Use Earthen Bulwark with the Aspect of Mending Stone to not only grant increased duration, but also reduce the cooldown of EB every time you cast an Earth skill, which will be often with Nature's Fury.
This build pairs nicely with crowd-control effects, as the Season 2 update also changed some Druid Paragon effects to increase damage dealt to crowd-controlled enemies. The Aspect of Quicksand causes all of your Earth skills to slow your enemies by 25% at first, increasing to 50% with further hits.
Now we get a little interesting with the build, as we are going to incorporate Trample, a Werebear skill, into the build as we want to use the Aspects of Trampled Earth and Aftershock.
Trampled Earth turns Trample into an Earth nature magic skill, and creates several rows of Landslide to appear and hit nearby enemies. Aftershock causes Landslide to hit twice, which applies to each instance of Landslide created by Trampled Earth.
So to break that down, you use Trample, it creates several rows of Landslides each hitting twice, and those attacks have a 30% chance to cast a Storm skill (in this case, Lightning Storm or Tornado), thanks to Nature's Fury.
Take this build into the higher levels of Season of Blood and you will be waltzing through Blood Harvests like they were nothing.
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Nature's Fury rotation
As such, we recommend you use the following rotation:
- Activate Earthen Bulwark to protect yourself and become immune to CC
- Trample into a group of enemies to proc the Landslides, and at least a few Storm skills thanks to Nature's Fury
- Clean up with Storm Strike and Tornado to reduce the cooldown of Trample
- Reapply Earthen Bulwark as needed
With this new Season 2 version of Nature's Fury, we then want to pile on as many items and Aspects as we can find to buff the damage of either Earth or Storm skills, as the many Storm skills we produce through the passive will be affected by both.
Finally, if you want to incorporate one of the new Vampiric Powers added in Season 2, you'll want to spend your Pacts on Hectic for with this build. It reduces all your cooldowns by 2 seconds on every fifth cast of your basic skills, great for keeping the Trample train rolling.
Nature's Fury build gear recommendations
As regards to gear stats, here is what we recommend focusing on:
Weapons
- Two-handed weapons with:
- Core Skill Damage
- Sockets
Armour
- Life
- Cooldown Reduction
- Skill Ranks
- Willpower
- Armour
- Overpower Damage
- Attack Speed
- Critical Strike Chance
- Damage Reduction
- Spirit Cost Reduction
Jewellery
- Spirit Cost Reduction
- Damage
- Nature Skill Damage
- Movement Speed
- Critical Strike Chance
- Damage to Slowed Enemies
- Physical Damage
Best endgame Druid build for Diablo 4 Season of Blood

The Pulverize Werebear build has consistently been top-tier for Druids in the endgame. For Season 2, there are even more ways we can increase the power of this build and make excellent use of the Overpower mechanic.
As this is an endgame build, it will require a fair amount of rare Uniques that may take some time to gather, but once you do this build comes together into something special, ideal for moving into the higher World Tiers. The skills we recommend for this build are:
Skill | Skill Tree |
Maul | Basic |
Pulverize | Core |
Earthen Bulwark | Defensive |
Trample | Wrath |
Boulder | Wrath |
Petrify | Ultimate |
Earthen Might | Passive |
You might notice there is a fair amount of Earth skills in that list, and for very good reason. For this, we need the Vasily's Prayer Unique helmet, which makes it so your Earth skills count as Werebear skills, and also grant Fortify for good measure. This way, we can utilise useful Earth skills and they will flow nicely with our build.
You might have also noticed that the skills listed lack the crucial ingredient of transforming you into a Werebear, which is where the Insatiable Fury Unique chest armour comes into play. This Unique keeps you permanently in Werebear form (unless you use a skill that transforms you into another form), it also grants +2 to all Werebear skills, which thanks to Vasily's Prayer, also includes our Earth skills.
Aspects that we want for this build include Ursine Horror, Shockwave, Quicksand, Trampled Earth, and Ballistic. The big one from that list is Shockwave, so focus on that one first and foremost. It adds a shockwave effect to Pulverize which fires forward in a straight line, essentially turning it into a ranged attack that also hits twice at close range.
Ursine Horror also transforms Pulverize, by turning it into an Earth skill and adding tectonic spikes that deal damage to nearby enemies for a couple of seconds. Why this is really important is for the Earth skill change, as this paired with Insatiable Fury gives Pulverize the many benefits granted to both Earth and Werebear skills. These Aspects and abilities are really important for Diablo 4's many dungeons, as they will decimate groups of enemies in tight corridors.
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Pulverize is going to be doing massive amounts of damage, bolstered by the other skills and buffs we have equipped, and this is before we even get to the Overpower damage. Overpower has been buffed pretty much across the board in Season 2, for example, the Overpower damage granted by Insatiable Fury has been doubled, and there are even more ways to proc the effect.
The new Banished Lord's Talisman amulet grants guaranteed Overpower to your Core skill (which is Pulverize) every time you spend 300 Spirit, and increases Overpower critical damage. The Obsidian Slam Spirit Boon grants your next Earth skill Overpower (which Pulverize counts as) after your 20th kill.
Provocation grants Overpower to your next skill after 24 seconds in Werebear form (which is now permanent). Upgrading Pulverize to Enhanced Pulverize gives it innate Overpower every 12 seconds so long as you stay above 80% health, which should be easy with the amount of Fortify we are generating.
There are so many ways to take advantage of Overpower with this build. One of the new Vampiric Powers fits very nicely with this, which is Blood Boil. When you proc Overpower with a Core skill (which will happen a lot), you will spawn 3 Volatile Blood Drops. Collecting them causes them to explode and deal damage to all nearby enemies. For good measure, this power passively makes your next skill Overpower every 20 seconds.
Before Season 2 and the changes that came with it, this build was really strong, but it lacked single-target damage. Now it has five different ways to proc Overpower, all of which can be directed at a single target for maximum damage. This build will tear through Nightmare Dungeons as a Werebear should, and with the recent buffs, it also has the damage to take on Uber endgame bosses.
Gear recommendations for the Pulverize Werebear build
As regards to gear stats, here is what we recommend focusing on:
Weapons
- Two-handed weapons with:
- Core Skill Damage
- Overpower Damage
- Sockets
Armour
- Life
- Cooldown Reduction
- Skill Ranks
- Willpower
- Armour
- Overpower Damage
- Attack Speed
- Critical Strike Chance
- Damage Reduction
- Spirit Cost Reduction
Jewellery
- Spirit Cost Reduction
- Damage
- Werebear Skill Damage
- Movement Speed
- Critical Strike Chance
- Damage to Slowed Enemies
- Physical Damage
That's it for our Diablo 4 Druid build guide. For more on the game, check out our Diablo 4 homepage for guides like what Diablo 4's Error Code 300010 in Season 2 is and our Diablo 4 Helltide mystery chest guide.