Diablo 4 day one patch notes: All changes in update 1.0.2d
Find out all of the early Diablo 4 day one update patch notes in this guide, as there are plenty of changes to the four class skills and talents in the game in update 1.0.2d.
This is part of the ‘Diablo’ directory
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Exquisite Blood
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Bloodforged Sigils
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Distilled Fear
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Crushed Beast Bones
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Silent Chests
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Baleful Fragments
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Murmuring Obols
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Sigil Powder
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Fiend Roses
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Helltide Mystery Chests
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Blood Lures
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Wardwoven Chests
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Lunar Shrines
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Igneous Core
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Malignant Hearts
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Red Dust
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Scattered Prism
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Baneful Hearts
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Abberant Cinders
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Living Steel
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Anniversary Gifts
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Fractured Winterglass
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How To Get Ingolith
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MMO
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Should You Play Diablo 3?
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Steam Deck
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Editions Compared
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High-Resolution Assets
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Player Count
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How Long To Beat
The Diablo 4 early day one patch notes have made their way into the wild, and there are a fair few changes to the various skills & talents for each class. As is the case with a game like Diablo 4, you will get plenty of these small adjustments to the various abilities in the game as time progresses and devs tinker with the balance.
Now that Diablo 4 is firmly establishing itself, these patch notes may offer a significant shake-up depending on your choice of class.
So, check out the rest of this guide below for a full list of the Diablo 4 early day one update patch notes, and see everything that has been changed so far.
- Wondering how to access your Diablo 4 pre-order bonuses? Find out more in our comprehensive guide.
Diablo 4 Day One Patch Notes - Build 1.0.2d
As Diablo 4 evolves as part of a live service title, you can expect to see some significant tweaks and changes coming to Classes and their respective skills. In their breakdown of the patch, Blizzard has detailed that it wants to ensure a balance between all the Classes to create synergy while also allowing players to feel powerful.
While the patch is seeing several skills buffed to help create this synergy, it is also seeing significant nerfs to the Paragon Glyphs that have been giving out too much power at the time of writing.
Below are all the current patch notes for Build 1.0.2d that come courtesy of Blizzard.
Barbarian
Skill Changes
Challenging Shout
- Damage Reduction gained from Skill Ranks reduced from 4% to 2%
Legendary Aspect Changes
Bold Chieftain's Aspect
- Cooldown reduction per Nearby enemy reduced from 2.7-5.4 seconds to 1.0-1.9 seconds.
- Maximum Cooldown reduction from 12 to 6 seconds.
Aspect of the Dire Whirlwind
- Increased Critical Strike Chance per second reduced from 5-10% to 3-8%.
- Maximum Critical Strike Chance bonus reduced from 20-40% to 9-24%.
Item Changes
Gohr's Devastating Grips
- Explosion damage gained from Whirlwind reduced from 50-70% to 16-26%.
- Damage against wreckable objects no longer increases explosion damage.
- Explosion damage is only increased by the first 100 hits of Whirlwind.
Druid
Skill Changes
Pulverize
- Lucky Hit Chance reduced from 33% to 25%.
Lightning Storm
- Damage increased from 32% to 40%.
Grizzly Rage
- Damage bonus increased from 5/10/15% to 6/12/18%.
Class Specialization
Obsidian Slam
- Kills required for bonus increased from 10 to 20.
Calm Before the Storm
- Lucky Hit Chance reduced from 15% to 10%.
Passive Changes
Electric Shock
- Damage bonus increased from 5/10/15% to 6/12/18%.
Legendary Aspect Changes
Shockwave Aspect
- Damage reduced from 90-130% to 60-100%.
Crashstone Aspect
- Critical Strike Damage reduced from 40-50% to 30-40%.
Lightning Dancer's Aspect
- Flat damage increased from .5-.6 to .7-.8.
Necromancer
Skill Changes
Blood Lance
- Damage increased from 67.5% to 80%.
Army of the Dead
- Damage increased from 30% to 45%.
- Cooldown reduced from 90 to 70 seconds.
Blood Wave
- Damage increased from 90% to 120%.
Passive Changes
Shadowblight
- Damage increased from 20% to 22%.
Grim Harvest
- Essence gained reduced from 3/6/9 to 2/4/6.
Serration
- Critical Strike Chance reduced from .5/1/1.5% to .3/.6/.9%.
Death's Defense
- Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.
Class Specialization
Raise Skeleton
- Skeleton Warrior attack damage increased by 10%.
Golem
- Golem attack damage increased by 10%.
Blood Golem
- Blood Golem Life drain damage increased from 40% to 90%.
- Blood Golem Life drain healing from enemies hit increased from 4% to 5%.
Iron Golem
- Iron Golem slam damage increased from 25% to 175%.
- Iron Golem shockwave damage increased from 30% to 40%.
Necromancer Paragon Board Changes
Hulking Monstrosity
- Golem Life and damage bonus increased from 30% to 40% Life.
Cult Leader
- Damage bonus increased from 10% to 15%.
Rogue
Skill Changes
Twisting Blades
- Advanced Twisting Blades Cooldown reduction per enemy hit reduced from .25 to .1 seconds.
- Advanced Twisting Blades maximum Cooldown reduction reduced from 3 to 2 seconds.
Rapid Fire
- Damage increased from 24% to 30%.
Dark Shroud
- Damage Reduction per shadow gained from Skill Ranks reduced from .8% to .4%.
Dash
- Enhanced Dash Critical Strike Damage bonus from 20% to 15%.
Caltrops
- Damage increased from 30% to 40%.
Passive Changes
Concussive
- Critical Strike Chance reduced from 5/10/15% to 4/8/12%.
Legendary Affix Changes
Repeating
- Maximum Minion Life lost in a single damage instance reduced from 75/60/45% to 60/45/30%.
Sorcerer
Skill Changes
Arc Lash
- Lucky Hit Chance reduced from 30% to 14%.
- Glinting Arc Lash Cooldown reduction reduced from .25 to .15 seconds.
Teleport
- Shimmering Teleport’s Damage Reduction duration reduced from 5 to 3 seconds.
Legendary Affix Changes
Aspect of Control
- Bonus damage reduced from 30-40% to 25-35%.
General
Miscellaneous Class Changes
Druid Companions and Necromancer Minions
- Maximum damage over time taken per damage instance reduced from 2% to 1% of maximum Life.
Paragon Board Changes
Rare Nodes
- Player Attack Speed nodes reduced by 50%.
Glyphs
- All Glyph Bonus scaling has been reduced by ~34%, except for the following:
- Critical Strike Damage Glyphs’ Bonus reduced by ~66%.
- Vulnerable Glyphs’ Bonus reduced by ~66%.
- Glyphs' Bonus to Rare nodes reduced by ~50%.
- Glyphs' Bonus to Magic nodes reduced by ~40%.
- Glyphs' Bonus to Cold/Fire/Lightning/Non-Physical/Physical nodes reduced by ~62.5%.
Monster Changes
- Significantly reduced the spawn rate of Treasure Goblins within PvP zones.
Alongside these tweaks to Classes and Skills, this patch also included several bug fixes to help Diablo 4 keep running smoothly.
Bug Fixes
- Fixed the name for the Light Bearer Mount.
- The Go to Shop button from the Wardrobe will now properly open the shop.
- Fixed an issue where if a Sorcerer uses Deep Freeze and is affected by another effect that would freeze them, it caused them to be permanently stunned.
- Miscellaneous stability and crash fixes.
And that's it for these initial day-one patch notes. But, we will update this guide when more details of future patches make their way out.
- Wondering what we thought of the game? Check out our full review of Diablo 4 too!
All previous Diablo 4 update patch notes
Here is a list of all of the previous changes within the early Diablo 4 day one update patch notes, including adjustments to skills and talents across all four classes in the game.
- Learn how to respec in Diablo 4 here if you're looking to change things up.
Previously, for build 1.0.2c, Blizzard focused on small tweaks and stability issues, which allowed players to provide feedback for future patch notes and fixed early crashing problems.
Patch 1.0.2c
Stability
- Fixed an issue where players using high-speed NVMe SSDs would experience game freezes upon start-up.
- Various issues that caused crashes have been fixed.
So, that's everything you need to know about the early Diablo 4 day one update patch notes, giving you all of the changes that have made their way into the game at launch. If you're after more news and guides on the game, however, make sure to check out our dedicated Diablo game page for all of the latest content.
About The Author
Harry Boulton
Harry is a Guides Writer at GGRecon, having completed a Masters of Research degree in Film Studies. Previously a freelance writer for PCGamesN, The Loadout, and Red Bull Gaming, he loves playing a wide variety of games from the Souls series to JRPGs, Counter-Strike, and EA FC. When not playing or writing about games and hardware, you're likely to find him watching football or listening to Madonna and Kate Bush.
This is part of the ‘Diablo’ directory
Directory contents
-
Exquisite Blood
-
Bloodforged Sigils
-
Distilled Fear
-
Crushed Beast Bones
-
Silent Chests
-
Baleful Fragments
-
Murmuring Obols
-
Sigil Powder
-
Fiend Roses
-
Helltide Mystery Chests
-
Blood Lures
-
Wardwoven Chests
-
Lunar Shrines
-
Igneous Core
-
Malignant Hearts
-
Red Dust
-
Scattered Prism
-
Baneful Hearts
-
Abberant Cinders
-
Living Steel
-
Anniversary Gifts
-
Fractured Winterglass
-
How To Get Ingolith
-
PC Requirements
-
Open World?
-
MMO
-
Diablo 3 Crossplay
-
Should You Play Diablo 3?
-
Level Cap
-
New Game Plus
-
Voice Actors
-
Download Size
-
Softcore vs Hardcore
-
Online Requirements
-
Class Popularity
-
Crossplay
-
Controller Support
-
MacOS Support
-
Secret Cow Level
-
Monetisation
-
Steam Deck
-
Editions Compared
-
High-Resolution Assets
-
Trophies & Achievements
-
Player Count
-
How Long To Beat