MultiVersus Marvin The Martian combos, perks & specials
![MultiVersus Marvin The Martian combos, perks & specials MultiVersus Marvin The Martian combos, perks & specials](/media/rececstc/multiversus-marvin-the-martian-guide-feature-image.jpg?&format=webp&quality=50)
When Marvin The Martian isn't trying to blow up Earth, he's a fighter in MultiVersus. The character excels at projectile-based gameplay, which also makes him difficult to fully master, but if you know the moves, your halfway there.
Marvin The Martian moves list
Attack | Ground Effect | Air Effect |
Standard Attack | Acme Bubble Blaster - Fire a bubble projectile. Reflects enemy projectiles and traps ally ones. | Same |
Side Attack | Centurion Scoot - Dash forward feet first, hitting enemies in the way. | Cosmic Kicks - Charge a forward kick. |
Up Attack | Shoot The Moon - Charge a projectile upward. | Shoot The Moon Air - Same but can't aim the projectile. |
Down Attack | A-1 Disintegrating Pistol - Fire a beam forward that hits fighters and prectiles. | A-1 Disintegrating Pistol Air - Same but can't shoot downward or hold beam. |
Marvin The Martian specials list
![Marvin the Martian crouches near his down-special in MultiVersus.](/media/i2oap3mk/multiversus-marvin-the-martian-guide-specials.jpg?mode=crop&width=682&quality=80&format=webp)
Special Attack | Ground Effect | Air Effect |
Standard Special | K-62 Projectile Modulator - Press a button that hits enemies and reverses all projectiles. | Same |
Side Special | Acme Space-Time Rifle - Fire a projectile that pulls the enemy hit toward you. | Centurion Headbutt - Headbutt forward, knocking enemies up. |
Up Special | To Me, My Glorious Ship! - Summon the ship above as a platform, that also fires a heavy projectile at Marvin. | Same |
Down Special | ...In The Name Of Mars! - Charge and plant a flag, sending enemies upward. Applies targeted to all enemies. | ...In The Name Of Mars! Air - Same but you dash downward first. |
Marvin The Martian combos
On the ground, the Acme-Space Time Rifle is a great combo starter for Marvin the Martian. Since this move draws opponents toward him, he can easily follow up with a grounded side-normal combo before forcing his enemies into the air.
![Marvin the Martin uses his aerial side-special in MultiVersus.](/media/t4uos2zr/multiversus-marvin-the-martian-guide-combos.jpg?mode=crop&width=682&quality=80&format=webp)
From there, the Centurion Headbutt is an integral part of his aerial combo game. Marvin can string together a mixture of neutral-air, up-air, down-air, forward-air and two aerial side-specials to rack up a great deal of damage with just one opening.
Marvin The Martian perks
![Marvin the Martian's perk list in MultiVersus](/media/wxof444a/multiversus-marvin-the-martian-guide-perks.jpg?mode=crop&width=682&quality=80&format=webp)
Perk | Effect |
K-62 Modulator Mark V | When you redirect a projectile, they gain a size and speed buff. |
Space Invader | Can aim the direction of your air up attack. |
Y-59 Heat-Seekers | Your ship fires a homing missile for each enemy with the lock on debuff. |
In true Assassin fashion, Marvin benefits from an all-out offensive approach with three Offense perks. Deadshot ups the power of his projectiles, while Up, Up, and A-Slay! gives more power to his attacks that deal vertical knockback.
He also benefits from the Static Electricity perk, which allows him to apply the shocked debuff with a projectile after he has walked along the ground uninterrupted for four seconds.