MultiVersus Bugs Bunny Guide: Combos, Perks, Specials, And More

MultiVersus Bugs Bunny Guide: Combos, Perks, Specials, And More
Images via Player First Games

Written by 

Dylan Tate

Published 

3rd Aug 2022 09:55

With this MultiVersus Bugs Bunny guide, you can learn how to pilot one of the most iconic Warner Bros. characters to great heights. Unsurprisingly, Bugs Bunny is a popular character in MultiVersus, and is climbing to the top of the MultiVersus best characters tier list for many high-level players. What is up, Doc? Find out in this MultiVersus Bugs Bunny guide.

MultiVersus Bugs Bunny Guide: Overview

Bugs Bunny searches for an item in his ACME box in MultiVersus.
Click to enlarge

As a Mage character in MultiVersus, Bugs Bunny boasts a number of projectiles and other ranged attacks that allow him to poke at opponents from afar and play an overall patient zoning game. Yet, as a Hybrid fighter, he’s no slouch at dealing out damage with his melee attacks in any direction. In particular, Bugs’ up-air is currently one of the strongest kill moves in the game.

Bugs also has a passive ability called Dynamite, Doc? Whenever Bugs crouches, he reaches into a cardboard ACME box, out of which he can pull a random item. These items can range from Shaggy’s sandwich to a bundle of dynamite. However, Bugs must undergo a cooldown period in-between crouched item pulls.

MultiVersus Bugs Bunny Guide: Specials

Bugs Bunny rides a rocket in MultiVersus.
Click to enlarge

For his grounded neutral-special, A Safe Investment, Bugs Bunny throws down a target and summons a safe to fall from the sky in MultiVersus. Bugs can then launch the safe as a projectile to damage enemies, although his enemies could potentially whittle its health down and make it disappear before this happens.

If the safe is destroyed, it will drop a throwable item before triggering a cooldown period. In the air, this move becomes Safe Painter. Bugs paints the safe into existence, allowing him to drop it to the ground more quickly. 

On the ground, Bugs’ side-special is Ain’t I a Charmer? After a good bit of wind-up, Bugs blows a kiss that briefly stuns enemies by applying the Charmed debuff. Conversely, kissing an ally will Enrage them, allowing them to apply maximum stacks of the Weakened debuff of their next hit, which makes opponents susceptible to greater damage and knockback.

 

 

Interestingly, Bugs’ aerial side-special and his up-special are effectively the same move, even operating on the same cooldown. The side-special version, Rocket Rider, spawns a forward-moving rocket projectile that can be ridden as a platform.

Meanwhile, the grounded and aerial up-special version, Special Delive-Rocket, creates a rising rocket that allies can cling to like a wall and that will later return to the ground. Both attacks deal massive knockback upon impact, though they move quite slowly. When in the cooldown period, Bugs will instead move forward or upward, depending on which direction is input, with his ears spinning like a helicopter.

Finally, Bugs’ down-air is another cooldown move, Bunny Burrow. He digs underground and is invulnerable as long as he is under there. When he pops out, he leaves a pair of tunnel holes in the ground. Bugs and his allies can enter the tunnel and teleport to the other opening by holding down over the holes, and their projectiles can move through the tunnels as well. In the air, this attack is called Bun on the Run, and Bugs dives through the air before he lands on the ground and starts digging.

MultiVersus Bugs Bunny Guide: Perks

Bugs Bunny's perks in MultiVersus.
Click to enlarge

Bugs Bunny can choose between two signature perks in MultiVersus. With Comin’ Through Doc, he and allies release a damage dealing shockwave when they exit one of Bugs’ tunnel holes. Meanwhile, Lingering Love causes Bugs’ grounded side-special to leave behind a floating heart. This heart will Charm any opponent who runs into it, albeit for a shorter period of time.

Although he naturally gains access to Defense and Offense perks, Bugs benefits the most from Utility perks. Aerial Acrobat boosts his acceleration in the air by 10%, while Speed Force Assist ups his movement speed by 4%. Most importantly, Coffeezilla makes his cooldown periods 10% shorter, ensuring that he more frequently has access to all of his moves.

MultiVersus Bugs Bunny Guide: Combos

Bugs Bunny finishes a combo with an up-air in MultiVersus.
Click to enlarge

Bugs Bunny has a fairly quick down-air that makes for a strong combo starter in MultiVersus. Afterward, he can follow up with a string of neutral-airs before comboing into a strong up-air finisher. Different combinations of these three aerials make up the core of his combo game.

In addition, Bugs can go for a cheesier set-up by launching a rising rocket into the sky. As it makes its way to the top of the screen, Bugs can try to force opponents toward it with up-air, with the explosion potentially resulting in an extremely early kill.


Dylan Tate
About the author
Dylan Tate
Dylan Tate is an alumnus of the Hussman School of Journalism and Media at the University of North Carolina at Chapel Hill. He is a gaming journalist with a love for Nintendo esports, particularly Super Smash Bros. and Pokémon.
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