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Dead By Daylight Maps List: All 36 Maps Explained

Dead By Daylight Maps List: All 36 Maps Explained
Images via Behaviour Interactive

Written by 

Dave McAdam

Posted 

11th May 2022 12:05

Dead by Daylight maps are chosen at random and are a crucial aspect of how a game plays out, especially depending on if you are a Survivor or the Killer. Dead by Daylight has a lot of maps, divided up into groups called Realms. Most Realms are regions with several maps in the same setting, hence the large overall number of maps. We have gone over all of the maps currently in the game, and come up with quick explanations for all 36 of the current Dead by Daylight maps.

  • If you want to play Dead by Daylight with friends on other systems, we have the knowledge you need in our Dead by Daylight crossplay guide.

Dead by Daylight Maps And Realms

Dead by Daylight Maps: maps and realms

Here are all of the maps currently available in Dead by Daylight, separated into each of their respective Realms. Maps in the same Realm often have very similar features. The general look will be similar, the sky and weather will generally be the same. A lot of the objects placed on the maps will be the same or similar, such as the crushed cars on Autohaven Wreckers maps or the cornfields of Coldwind Farm.

MacMillan Estates Autohaven Wreckers Coldwind Farm Crotus Prenn Asylum Haddonfield
Coal Tower Azarov's Resting Place Fractured Cowshed Disturbed Ward Lampkin Lane
Groaning Storehouse Blood Lodge Rancid Abattoir Father Campbell's Chapel  
Ironworks of Misery Gas Heaven Rotten Fields    
Shelter Woods Wreckers' Yard The Thompson House    
Suffocation Pit Wretched Shop Torment Creek    

 

Léry's Memorial Institute Red Forest Springwood Gideon Meat Plant Yamaoka Estate
Treatment Theatre Mother's Dwelling Badham Preschool I The Game Family Residence
  The Temple of Purgation Badham Preschool II   Sanctum of Wrath
    Badham Preschool III    
    Badham Preschool IV    
    Badham Preschool V    

 

Grave of Glenvale Silent Hill Raccoon City Forsaken Boneyard
Dead Dawg Saloon Midwich Elementary School Racoon City Police Station Eyrie of Crows

 

Dead By Daylight Maps: MacMillan Estate Realm

Dead by Daylight Maps: Macmillan Estate

The Macmillan Estate is an old plot of land once owned by an Archie McMillan. He ran a mine and a foundry there, and what was once a bustling industry, through obsession became a slave camp and finally a place where many died. The site has sat untouched for years, save for the occasional rambunctious teenager who dares to enter. However, the machinery has started up again, and something is going on at the MacMillan Estate.

This Realm has five maps, the first is Coal Tower. This is one of the most balanced maps in the game, with two main structures, the coal tower and the warehouse, one at either end and plenty of trees and debris in between. Groaning Storehouse is next, this map has one very large main building, the storehouse. The area around the storehouse is quite open with lots of items scattered around. Similarly, the Ironworks of Misery has a large, central building. The ironworks building has two floors with stairs that go out and around the building. There are long sightlines around the building, ideal for spotting opposing players from a distance.

Next is Shelter Woods, this map has no unique building or structure. Instead, it is a mostly open space with lots of the typical MacMillan Estate items around the area. It is a wide-open map, giving players plenty of lines of sight. Finally, we have Suffocation Pit, which is a bit smaller but has a similar balanced design to Coal Tower. There are two main structures, one at either end, and in between you have lots of high walls to hide behind and plenty of sightlines.

Dead By Daylight Maps: Autohaven Wreckers Realm

Dead by Daylight Maps: Autohaven Wreckers

Autohaven Wreckers was once a salvage yard, a place where old cars and trucks were taken to be scrapped. It was an innocuous place, until the day that hundreds of bodies were discovered there. Hidden in trunks, crushed down to nothing, so many died there and no one ever knew why. The place was abandoned and left to rot, but someone has started up the crusher again.

Autohaven Wreckers is a Realm consisting of five maps, unified by a junkyard aesthetic. The first map is Azarov’s Resting Place. This is a strong map for Killers, as Survivors don’t have as many options for escaping a chase. Then we have Blood Lodge, a large map with a small lodge at one end. With considerable sightlines, Survivors should have no problem seeing a Killer coming from far away. Next is Gas Heaven, which as you can guess has a gas station for its main element. The station is surrounded by junkyard debris and old, destroyed cars, which can make traversing the map difficult and clunky.

Wrecker’s Yard is next, it is the smallest map of the bunch and it features no unique structure, it is just a yard of wrecks. As such it is fairly balanced, if a bit in favour of the Survivors thanks to its size. Lastly is Wretched Shop, a workshop in a map of wrecked cars and lots of trees, which makes this one of the more open maps of the Autohaven Wreckers Realm.

Dead By Daylight Maps: Coldwind Farm

Dead by Daylight Maps: Coldwind Farm

Coldwind Farm was once a successful farm, owned by Mr and Mrs Adams. After years of hard-earned success, the farm suddenly stopped operating. Locals were concerned, and the police decided to investigate. What they found was a farm in ruins, a disgusting mess that was once a bustling farmhouse. Destroyed but for one room, where it appeared someone had been staying. Down in the basement, the remains of the Adams family were found among those of their livestock. The farm was gone, but the horror didn’t end there. Bodies were found for years to come, in the walls, in the old silo, and even in the harvester which spewed blood from its nozzle.

Coldwind Farm consists of five maps, each set somewhere on the farmland. You have the Fractured Cowshed, a large map with a giant shed at the centre. Surrounding the shed are fields of corn, which Survivors can use to hide in. Next is Rancid Abbatoir, again you have cornfields for cover but this map also has several key structures, the main one being the abattoir itself. Then we have Rotten Fields, which is the map of this Realm that has no unique structure. The cornfields of Coldwind Farm are incredibly useful and this map has plenty of them.

The Thompson House is a map focused on a key building, the eponymous house. There are plenty of ways in and out of the house, as well as lots of corn surrounding it. Finally, we have Torment Creek is the largest map in Coldwind Farm. The main attraction here is the toppled grain silo, which serves as the main structure of the map. The silo is on its side and destroyed, giving plenty of ways to pass through it. Of course, there are plenty of cornfields surrounding the silo, the staple of Coldwind Farm.

  • Dead by Daylight gives players the ability to change up their characters with perks. For some tips on the best perks for Survivors, check out Dead by Daylight Survivor perks.

Dead By Daylight Maps: Crotus Prenn Asylum Realm

Dead by Daylight Maps: Crotus Prenn Asylum

Crotus Prenn was once an asylum that housed some of the most dangerous minds in the world. That was until the night when over fifty patients were brutally murdered, and the asylum was shuttered for good. It was left abandoned until one night, someone started a fire there, and no one came to put it out.

Crotus Prenn contains two maps, and the theme of this Realm is the asylum. The first map is called Disturbed Ward. This map contains the asylum itself, as well as several small structures around it. The asylum has plenty of routes and quick exits, making it a great place for Survivors to give Killers the run-around. Killers will really need to know their way around here to win.

The second map here is Father Campbell’s Chapel. This fairly balanced map has the chapel as its main central structure. There are plenty of options here for both Survivor and Killer, as the map has an outdoor section as well.

 

Dead By Daylight Maps: Haddonfield Realm

Dead by Daylight Maps: Haddonfield

Haddonfield was once a regular American town, nothing unusual about it. That was until one Halloween, when Haddonfield became the birthplace of something evil. Not many know just what went on, but after that night, the people of Haddonfield felt a lot less safe in their homes. During the day the town was like any other, but at night, an eerie quiet fell.

Haddonfield is the setting of the Halloween films and was added to the game along with Michael Myers. The one and only map here is called Lampkin Lane. This map is a suburban street, with several houses on each side. It is really good for Survivors, who can make use of the houses and gardens to elude the Killer.

Dead By Daylight Maps: Backwater Swamp Realm

Dead by Daylight Maps: Backwater Swamp

The Backwater Swamp was a region that was left abandoned for years, until locals found signs of a destroyed settlement under the water. When the government drained the swamp and found the village, they discovered that the people there had been brutally murdered. Not only that, they also found the sunken remains of an old paddle-steamer boat called the Pale Rose, with more bodies within. Something had done terrible things to the people here, and whatever it was, it was long gone.

The Backwater Swamp Realm is, as you could guess, a swampy Realm where the Hag dwells. There are two maps in this Realm, the first of which is the Pale Rose. This map is the area surrounding the Pale Rose ship, which serves as the primary structure of the map. It is a small and intricate space with plenty of nooks and crannies.

The second map is Grim Pantry, and like the first map, it can be quite inconsistent. It is hard to say which side the map benefits, Survivors or Killers, making the map strangely quite balanced. The main structure is the large pantry area, which is tight and windy for lots of chasing and spooky fun.

Dead By Daylight Maps: Léry’s Memorial Institute Realm

Dead by Daylight Maps: Lerys Memorial Institute

Léry’s Memorial Institute began life as a hospital for soldiers returning from the Korean war. The old mansion was donated for that purpose, and it served that purpose until the 1960s, when it was taken over by the CIA. Before long, the institute became a black site, used to develop new and probably illegal interrogation techniques. That was until the building was condemned, and mostly demolished in the 80s. No one has ever been able to bring what happened there to the public eye, its secrets long dead and buried.

Léry’s Memorial Institute was the first fully indoor Realm in Dead by Daylight. The one and only map of the Realm is Treatment Theatre. It is an intricate medical facility with lots of twists, turns, and places to hide. These maps can often be the most difficult, not having open spaces to work in can be tricky but with lots of good options, this map can still work well.

Dead By Daylight Maps: Red Forest Realm

Dead by Daylight Maps: Red Forest

In the dead forest surrounding Chernobyl, where almost nothing can live, there is a house in the trees. The forest has wrapped itself around this house, but the house is not destroyed or decaying. The house is warm and inviting, and decorated with love. This is someone’s home, here in the deadliest of conditions.

The Red Forest is home to two maps, Mother’s Dwelling and The Temple of Purgation. Mother’s Dwelling is the largest map in the game, which makes it a rough time for Killers. With so much open space and a handful of structures, it is not an easy job to hunt down Survivors here. The Temple of Purgation isn’t much smaller, but it features a more prominent structure in the temple itself. This large building in the centre of the map has lots of paths in and out, and has doors that need to be opened by repairing a generator. Overall these maps are not great for Killers, but a great time for Survivors who like to keep their distance.

Dead By Daylight Maps: Springwood Realm

Dead by Daylight Maps: Springwood

Springwood was once a normal, quiet town in the American Midwest. Nothing unusual went on here until a man named Freddy Krueger began his despicable acts. Untrusting of the authorities, the people of Springwood decided to take matters into their own hands, and burned Freddy’s house to the ground. Unfortunately, while they destroyed his body, Freddy’s evil soul would live on and continue his awful work.

Springwood consists of five maps, but each one is a variation of the same map. The maps are Badham Preschool 1 to 5. Each one features the preschool as the main building, which is surrounded by outdoor areas and other buildings.

Dead By Daylight Maps: Gideon Meat Plant Realm

Dead by Daylight Maps: Gideon Meat Plant

The Gideon Meatpacking Plant was once a functioning plant, which was left abandoned until it was bought and restored by the Urban Renewal Group, an organisation founded by civil engineer John Kramer. When Kramer was later diagnosed with terminal cancer, he decided to make use of the plant in a much different fashion. What was once a place where animals were killed for food, now people would die at the whims of the psychotic Jigsaw killer.

There is just one map here, The Game. The Game is laid out like a grid, with two floors of square rooms that shuffle about in their order. There are doors around the building that will open when generators are completed. One of the few constants of the map is the Bathroom, the site of the first Saw film.

Dead By Daylight Maps: Yamaoka Estate Realm

Dead by Daylight Maps: Yamaoka Estate

The Yamaoka Estate dates back to the days of the samurai, when the first of the family arrived on the land. He bought the estate with money he earned fighting on both sides of the local political conflict, where he became a legend on the battlefield. The estate would then be passed down through generations.

There are two maps in the Yamaoka Estate Realm. The first is Family Residence, which takes place in and around the ruins of the old family home. This map is great for Survivors as it is very easy to hide and blend in with your surroundings here. The second map is Sanctum of Wrath, which has much of the same features as Family Residence. However, the split of generators spawning on either side of this map gives Killers the option to only manage one side of the map.

  • To unlock more perks for your characters, you need Bloodpoints. A great way to get some extra Bloodpoints is to keep an eye out for any Dead by Daylight codes.

Dead By Daylight Maps: Ormond Realm

Dead by Daylight Maps: Yamaoka Estate

Ormond is a ski resort in Canada, which was to be the site of a promising coal mine. However, the project proved detrimental to the local environment and the shut down of the mine had a cascade effect on the town. The ski resort now sits unused, the town sleepy and largely empty. What was once an awe-inspiring sight has become bleak and foreboding.

Ormond has one map, the Mount Ormond Resort. This map is quite different from a lot of other maps, as it is very bright there. The sunlight reflects off the driven snow to create a bright, yet still quite drab and gloomy atmosphere. Less bright white, more grey and cold. The ski lodge itself is a giant structure in the centre of the map which obstructs most views. It is quite difficult for Killers to keep the pressure on Survivors on this map.

Dead By Daylight Maps: Grave of Glenvale Realm

Dead by Daylight Maps: Grave of Glenvale

Glenvale is an old west town, in every sense of the phrase. There is a saloon, a windmill, stagecoaches, and even gallows. It is everything you would expect an old west town to look like.

The map is called Dead Dawg Saloon, and overall it is a well-balanced map. There are lots of buildings here with multiple levels, and a main street right down the middle. This map has plenty of opportunities for everyone, both Killers and Survivors.

Dead By Daylight Maps: Silent Hill Realm

Dead by Daylight Maps: Midwich Elementary School

When Harry Mason brought his daughter Cheryl to the resort town of Silent Hill, something awful happened. After a car crash, Cheryl disappeared and Harry had to set out into the twisted town to find her. He searched all over for her, fighting back monsters and traversing the thick fog. Eventually, he made his way to Midwich Elementary School, the place where this Dead by Daylight map takes place.

Midwich Elementary School is a tight and compact map. It is laid out faithfully to how it was in Silent Hill, with much of the same room and hallway locations. This faithfulness may have come at the detriment of the gameplay, as this style of map is often considered quite unsuited to Dead by Daylight’s mechanics. Now, this is much more so the case with some other maps, as Midwich Elementary School has made decent allowances to flow better as a DBD map.

Dead By Daylight Maps: Raccoon City Realm

Dead by Daylight Maps: Raccoon City Police Station

Raccoon City is one of the most famous settings in all of horror games, and even in all of horror fiction. This doomed city was the site of the Racoon City Outbreak, the inciting incident of the entire Resident Evil series. While the first game took place just outside of the city, it was RE2 that took us to the heart of this Pacific northwestern city. Namely, the Racoon City Police Station.

The station is the setting for the one map in this Realm, and it is based directly on the version in the Resident Evil 2 remake. Like with Midwich Elementary School, the developers were faithful in their recreation of the police station. However, this has led to many regarding this as the worst map in the game. Simply put, it is too detailed, there are a million corridors and the objectives can be anywhere. Still, Raccoon City Police Station is a beautiful rendition of a classic location and a lot of fun to play in for that reason, even if it doesn’t quite gel with the mechanics of Dead by Daylight.

Dead By Daylight Maps: Forsaken Boneyard Realm

Dead by Daylight Maps: Forsaken Boneyard

The Forsaken Boneyard Realm is the domain of the Artist, one of the game's newer Killers. There is one map in this Realm, called Eyrie of Crows. This map is quite small, it is desert-like and filled with crypts, with a large building near one end of the map.

The map is quite bright and sightlines are narrow, highly benefitting the Survivors. The many crypts and structures give the survivors lots of ways to disappear from a Killer’s sight. If you are playing as Killer and you get this map, you can do little more than hope for the best.

That is an introduction to every Dead by Daylight map currently available. To learn more about the game, check out our Dead by Daylight characters guide.

 

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