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League of Legends: Wild Rift patch 5.0c notes, including Kindred & Nautilus Pass

League of Legends: Wild Rift patch 5.0c notes, including Kindred & Nautilus Pass
Images via Riot Games

Written by 

Dani Cross

Published 

13th Mar 2024 16:45

The latest patch for League of Legends: Wild Rift, patch 5.0c, features a new Champion in Kindred and a whole host of other changes.

From events like the Nautilus Pass to a rework for Wukong, this is a substantial patch that should change the game up quite a bit. We've got all the changes listed below, so keep reading for all the new additions!

New Champions and Events in Wild Rift patch 5.0c

Kindred from Wild Rift.
Click to enlarge

Kindred, the Eternal Hunter

Separate, but never parted, Kindred represents the twin essences of death. Lamb's bow offers a swift release from the mortal realm for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death.

  • Kindred will be released on March 29 at 00:01 UTC.

Events

Nautilus Pass

Wards on the streets are saying there’s a new Warden in town! Play through missions and earn rewards! 

  • The Nautilus Pass event begins March 21 at 00:01 UTC.

Kindred's Trivia

Spoiler alert, Kindred is coming out this patch! (It’s still a spoiler if you skipped the previous section.) Show off your knowledge and earn rewards! 

  • The Kindred’s Trivia event begins March 29 at 00:01 UTC.

Name That Champion

Kindred is tumbling through the Rift, and trailing behind them is a new champion! Careful now, don’t get too close or you might get poked. You can earn guesses through completing missions, and if you guess correctly, there’s a big prize waiting! 

  • The Name That Champion event begins March 29 at 00:01 UTC.

Champion Balance Changes

Wukong from LoL.
Click to enlarge

Braum

Base Stats

  • Base Attack Damage: 54 → 58
  • Base Mana: 300 → 380

(P) Concussive Blows 

  •  Time of stunning: 1~1.5s → 1.25~1.75s

(3) Unbreakable

  • Damage Reduction: 28/32/36/40% → 35/40/45/50%
  • Bonus Movement Speed: 10% → 15%

Graves

Base Stats

  • Base Attack Damage: 64 → 66
  • Base Health: 570 → 630

Jayce

Base Stats 

  • Base Mana: 345 → 420
  • Base Health per level: 112 → 120
  • Base Armor per level: 4.3 → 5

(3) Acceleration Gate

Acceleration Gate’s Movement Speed Duration: Full level 3s → 2.5/3/3.5/4/4.5s

Kennen

(3) Lightning Rush 

  • Bonus Movement Speed: 110% → 100%
  • Damage: 70/125/180/235 + 70% Ability Power → 60/110/160/210 + 70% Ability Power

(4) Slicing Maelstrom 

  • Damage per 0.5s: 30/60/90 + 15% Ability Power→ 20/55/90 + 13% Ability Power

Lee Sin

Base Stats

  • Base Health: 650 → 630

(4) Dragon's Rage 

  • Damage: 100/300/500 + 200% bonus Attack Damage + 10/13/16% target’s maximum Health → 100/250/400 + 200% bonus Attack Damage + 10/13/16% target’s maximum Health

Morgana

(2) Tormented Shadow

  • Damage to monsters: 225% → 195%

(3) Black Shield 

  • Duration: 4s → 5s

Nautilus

(2) Titan’s Wrath 

  • Shield value: 55/65/75/85 + 11/12/13/14% maximum Health → 55/65/75/85 + 12/13/14/15% maximum Health
  • Damage: 40/50/60/70 + 40% Ability Power → 50/60/70/80 + 40% Ability Power

Seraphine

(2) Surround Sound 

  • Cooldown: 23/20/17/14s → 22/19/16/13s
  • Bonus Movement Speed: full level 20% → 20/22.5/25/27.5%
  • Shield: 60/80/100/120 + 40% Ability Power → 60/90/120/150 + 35% Ability Power
  • Healing: 6.5% + 0.01% Ability Power→ 7.5% + 0.01% Ability Power

Syndra

(P) Transcendent 

  • Ability Power increases when gaining 120 Splinters of Wrath: 15% → 12%

(2) Force of Will 

  • Cooldown: 11/10/9/8s → 12/11/10/9s
  • Damage: 60/105/150/195 + 55% Ability Power → 60/100/140/180 + 45% Ability Power

Talon

(P) Blade’s End 

  • Damage to monsters: 120% → 90%

(3) Assassin's Path 

  • Increase Talon’s speed of vaulting over terrains and turrets by 10%

Volibear

(4) Stormbringer 

  • Disable no longer applies to enemy Nexus. 

Wukong

Base Stats

  • Base Health Regen: 9 → 12

(P) Stone Skin 

  • [Removed] Crushing Blow: Attacks apply marks on the target and deal bonus damage from each stack, maximum to 5 stacks.
  • [New] Stone Skin: Wukong gains stacks of Stone Skin when he attacks enemy champions with base attacks and abilities. Each stack grants him 10 -18 armor and 1.5% max health regeneration every 5s, up to 3 stacks.

(1) Golden Staff 

  • [Removed] Health Regen.  
  • [New] Passive: Golden Staff adds an empowering effect on Wukong’s base attacks every 12s. Takedowns will reduce Golden Staff’s passive Cooldown by 2s. The Cooldown of the passive will be reduced by 2s per level, and killing enemy champions will refresh the Cooldown.
  • Damage of empowered base attack: 40/60/80/100 + 35/40/45/50% Attack Damage → 50/70/90/110 + 35/40/45/50% Attack Damage

(2) Warrior Trickster 

  • [New] Now the clone can move with the joystick control and can mimic (3) Nimbus Strike to dash.

(3) Nimbus Strike 

  • [Removed] Multiple dashes to the same target. 
  • Damage: 60/95/130/165 + 80% bonus Attack Damage → 80/120/160/200 + 80% bonus Attack Damage

(4) Cyclone 

  • Damage: 220% Attack Damage + 8/12/16% target maximum Health → 220% Attack Damage + 10/14/18% target maximum Health

Wukong rework will be live on March 21 at 00:01 UTC.

Yuumi

(2) You And Me! 

  • Adaptive power: (8/14/20/26 + (5 + 0.25 per level)% bonus Attack Damage) or (16/28/40/52 + (5 + 0.25 per level)% Ability Power) → (8/14/20/26 + (2+ 0.15 per level)% bonus Attack Damage) or  (16/28/40/52 + (2 + 0.15 per level)% Ability Power)

(4) Final Chapter 

  • Cooldown: 75/65/55s → 85/75/65s
  • Root Duration: 1.75s → 1.5s

Doublecast Changes

Syndra

  • Damage : 100% → 90%

Samira

  • Damage: 107% → 100%

Twitch

  • Damage: 92% → 100%
  • Damage received: 105% → 100%

Draven

  • Damage received: 100% → 90%

Zeri

  • Damage received: 100% → 90%

Ezreal

  • Damage received: 100% → 90%

Kai'Sa

  • Damage: 97% → 100%
  • Damage received: 100% → 95%

Jayce

  • Damage: 105% → 110%

Annie

  • Damage: 100%  → 105%
  • Damage received: 100%  → 95%

Orianna

  • Damage: 95%  → 100%
  • Damage received: 105%  → 100%

Hecarim

  • Damage: 85%  → 100%

Zed

  • Damage: 90% → 100%

Leona

  • Damage: 95% → 100%
  • Damage received: 105% → 100%

Nasus

  • Damage: 95% → 100%
  • Damage received: 100% → 95%

Vladimir

  • Damage: 110% → 100%

Swain

  • Damage: 100% → 110%

Thresh

  • Damage received: 100% → 90%

Fiddlesticks

  • Damage: 100% → 110%

Ornn

  • Damage: 100% → 105%
  • Damage received: 100% → 95%

Skins & Gameplay Changes

Pajama Guardian Urgot from LoL.
Click to enlarge

New Skins

March 21st

  • Warden Nautilus
  • Warring Kingdoms Jarvan IV Mythic Chroma

March 29th

  • Woof and Lamb Kindred
  • Pajama Guardian Cosplay Urgot

April 3rd

  • Battle Academia Jayce
  • Battle Academia Caitlyn

Gameplay Changes

The Hand of the Baron Buff

Buff Duration

  • 100s → 120s

Minion Damage Reduction from nearby Champions

  •  65% → 67%

Champion Damage reduction

  • 5% → 10%

Aspect of the Dragon

Buff Duration

  • 90s → 120s

Execution

  • Dealing damage to an enemy below 15% → 20% of their maximum health will execute them

Champion Damage reduction

  • 5% → 10%

Items

Berserker's Greaves

Base Stats 

  • Attack Damage: 18 → 20
  • Attack speed: 30% → 35%

Divine Sunderer

Base Stats

  • Full price: 3450g → 3400g
  • Maximum Health: 400 → 425

Gargoyle

Stoneplate

  •  Gain a shield absorbs damage of (20% → 25%) of maximum Health, decaying in 4s (75s Cooldown → 60s Cooldown
  • [New] If the shield breaks early, damage reduction will end. 

Spear of Shojin

Dragon Awakening 

  • Increases Ability Haste of basic abilities by 25% for (8s → 10s) after casting an Ultimate, and grants (30% → 25%) bonus Movement Speed that decays over 3s. Scoring a takedown within (8s → 10s) refreshes the ability's duration. (20s Cooldown)

[New] Rising Dragon

  • +5% Movement Speed

Stormrazor

Paralyze

  • Energized Attacks gain (50 - 120 → 65 - 135) bonus magic damage and slow enemies by 75% for (0.5s → 0.75s)

Trinity Force

Rage → Valor

Rune Changes

Contraction: Hextech Flashtraption

  • [New] When channeled for less than 1s, you will dash the distance as if you channeled for 1s. 

Contraption: Item Crafting

Passive

  • Generate a stack every 180 seconds. You can buy items outside the fountain, which costs 1 stack and an additional (150 → 50) Gold 

And that's it for this patch!

For more Wild Rift, check out our LoL homepage. We've also got a preview of the new TFT set, Inkborn Fables, or you can check out our LoL patch notes schedule or TFT patch notes schedule to find out when future updates are coming out

Dani Cross
About the author
Dani Cross
Dani is a Guides Writer for GGRecon. She graduated from university with a degree in Broadcast Journalism, then worked as a freelance writer before joining the GGRecon team as a full-time writer in 2023. In her opinion, the best game of all time is Elden Ring – but her favourite is Halo: Reach, a game that created lifelong friendships and somehow started her down the path to a career in media. She’s also way too invested in Pokemon cards, and a big fan of guinea pigs, cats and other cute creatures.
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