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LoL update 14.3 patch notes, Heavenscale skins, balance changes & more

LoL update 14.3 patch notes, Heavenscale skins, balance changes & more
Images via Riot Games

Written by 

Dani Cross

Published 

9th Feb 2024 10:31

The patch notes for LoL update 14.3 are here, and we've got all the latest changes for you in this rundown.

Whether it's new Heavenscale skins or the balance changes for Champions and items, there's plenty to read about in this update. Just scroll down to take a look at everything that's changing in the game this week.

Or take a look at our patch notes schedule to see when future League of Legends updates will be coming out!

LoL update 14.3 patch notes: Quick Rundown

The LoL update 14.3 patch highlights.
Click to enlarge

Firstly, new Heavenscale skins will be releasing this patch. These include skins for Diana, Lee Sin, Ezreal, Janna, Master Yi, Kai'Sa and an Ezreal Prestige skin. Ultra Rapid Fire will also be returning this patch.

The introduction of Vanguard, Riot's anti-cheat software, has been rescheduled due to bugs. However, the game will run a diagnostics check to make sure your computer is ready for the eventual update. Vanguard is now expected in 14.5

Other than that, there's the usual suite of balance changes and for Champions and items, so scroll down to see what's changing.

LoL update 14.3 patch notes: Champions

Aurelion Sol from League of Legends.
Click to enlarge

Aurelion Sol

Q - Breath of Light

  • Mana Cost per Second: 45/50/55/60/65 ⇒ 30/35/40/45/50
  • Stardust Stacks per Champion Burst: 1 ⇒ 3

W - Astral Flight

  • Mana Cost: 80/85/90/95/100 ⇒ 50/55/60/65/70
  • Cooldown: 22/20.5/19/17.5/16 seconds ⇒ 15/14/13/12/11 seconds
  • Q - Breath of Light Bonus Damage: 14/15.5/17/18.5/20% ⇒ 18/20/22/24/26%

E - Singularity

  • Stardust Stacks per Champion Takedown: 5 ⇒ 2
  • Stardust Stacks per Epic Monster Takedown: 5 ⇒ 2
  • Stardust Stacks per Cannon Minion Takedown: 3 ⇒ 2
  • Stardust Stacks per Large Monster Takedown: 3 ⇒ 2

Azir

Base Stats

  • Base Health Regeneration: 7 ⇒ 5

Brand

Passive - Blaze

  • Damage to Monsters Modifier: 220% ⇒ 200%
  • Bugfix: Blaze no longer deals more than 2% maximum health damage over a single application.

Q - Sear

  • Damage: 80/110/140/170/200 (+65% AP) ⇒ 70/100/130/160/190 (+65% AP)

Corki

Passive - Special Delivery

  • Package Duration: 60 seconds ⇒ 45 seconds

W - Valkyrie

  • Cooldown: 20/19/18/17/16 seconds ⇒ 20/18/16/14/12 seconds
  • Mana Cost: 100 ⇒ 80
  • Damage per Second: 60/90/120/150/180 (+40% AP) ⇒ 60/90/120/150/180 (+60% AP)

R - Missile Barrage

  • removedItem Interaction Adjustment: Malignance will no longer count toward Eclipse’s passive.

Ezreal

Q - Mystic Shot

  • Damage: 20/45/70/95/120 (+135% AD) (+15% AP) ⇒ 20/45/70/95/120 (+130% AD) (+15% AP)

R - Trueshot Barrage

  • Damage: 350/525/700 (+120% bonus AD) (+90% AP) ⇒ 325/500/675 (+100% bonus AD) (+90% AP)

Illaoi

Passive - Prophet of the Elder God

  • Tentacle Range: 800 ⇒ 925
  • Tentacle Damage: 10-180 (based on level) (+120% AD) (+40% AP) ⇒ 9-162 (based on level) (+115% AD) (+40% AP)

Karma

R - Mantra

  • Soulflare Damage: 35/140/245/350 (+70% AP) ⇒ 40/130/220/310 (+50% AP)

Lillia

Passive - Dream-Laden Bough

  • Maximum Health Damage: 5% (+1.5% AP) ⇒ 5% (+1.25% AP)

Q - Blooming Blows

  • Damage: 70/90/110/130/150 (+90% AP) ⇒ 70/90/110/130/150 (+70% AP)

Maokai

Base Stats

  • Base Mana Regeneration: 7.2 ⇒ 6

Passive - Sap Magic

  • Maximum Health Heal: 4-34 (based on level) (+4%-12% (based on level) ⇒ 4-12.8% (based on level)

Q - Bramble Smash

  • Cooldown: 8/7.25/6.5/5.75/5 ⇒ 7/6.5/6/5.5/5 seconds
  • Mana Cost: 60 ⇒ 40

E - Sapling Toss

  • Cooldown: 14 ⇒ 16/15/14/13/12 seconds
  • Mana Cost: 45/55/65/75/85 ⇒ 60/65/70/75/80

R - Nature’s Grasp

  • Cooldown: 120/110/100 ⇒ 130/110/90 seconds

Nidalee

Base Stats

  • Magic Resistance Growth: 1.3 ⇒ 1.45

E - Primal Surge

  • Minimum Heal: 35/50/65/80/95 (+27.5% AP) ⇒ 50/75/100/125/150 (+35% AP) (Note: maximum heal is still double the minimum)
  • Bonus Attack Speed: 20/30/40/50/60% ⇒ 30/40/50/60/70%

Pyke

Base Stats

  • Base Armor: 45 ⇒ 47

Q - Bone Skewer

  • Damage: 100/150/200/250/300 (+60% bonus AD) ⇒ 100/150/200/250/300 (+75% bonus AD)
  • Mana Cost: 74/78/82/86/90 ⇒ 70/75/80/85/90

W - Ghostwater Dive

  • Bonus Movement Speed: 40% (+1.5% per 1 Lethality) ⇒ 45% (+2% per 1 Lethality)

E - Phantom Undertow

  • Damage: 105/145/185/225/265 (+100% bonus AD) ⇒ 100/150/200/250/300 (+100% bonus AD)

Rengar

Base Stats

  • Base Health: 620 ⇒ 590

Q - Savagery

  • Bonus Damage: 30/60/90/120/150 (+0/5/10/15/20% AD) ⇒ 30/60/90/120/150 (+0/3.75/7.5/11.25/15% AD)
  • Empowered Bonus Damage: 30-235 (based on level) (+40% AD) ⇒ 30-235 (based on level) (+30% AD)

Shaco

Base Stats

  • Mana Regeneration Growth: 0.45 ⇒ 0.35

W - Jack In The Box

  • Mana Cost: 70 at all ranks ⇒ 70/65/60/55/50
  • Bonus Damage to Monsters: 10/20/30/40/50 ⇒ 20/35/50/65/80
  • Grub Proof: Shaco’s Jack in the Boxes are no longer one-shot by Grubs.

E - Two-Shiv Poison

  • Mana Cost: 65 ⇒ 75

R - Hallucinate

  • POOF: Shaco’s clone now creates an orange poof when it snaps back to Shaco or teleports for any reason.
  • Clone Clock: Shaco’s clone duration is now displayed on the HUD.
  • Bugfix: Shaco’s clone no longer loses its auto attack target when casting spells.

Shyvana

Q - Twin Bite

  • Empowered Attack Bonus Damage: 100% AD (+35% AP) ⇒ 100% AD (+50% AP)
  • Bonus Attack Speed: 40/45/50/55/60% ⇒ 50/55/60/65/70%

W - Burnout

  • Bonus Movement Speed: 30/35/40/45/50% (+0.8% AP) ⇒ 30/35/40/45/50% (+0.12% AP)

Taliyah

Q - Threaded Volley

  • Damage: 50/70/90/110/130 (+50% AP) ⇒ 60/78/96/114/132 (+50% AP)

E - Unraveled Earth

  • Cooldown: 16/15.5/15/14.5/14 seconds ⇒ 14 seconds at all ranks

Teemo

Q - Blinding Dart

  • QoL Adjustment: Teemo Q blind should now immediately apply to targets hit by the Q, preventing Teemo from taking damage from an auto attack after the blind has been applied. Blind duration should now also be consistent with the debuff duration above the target’s health bar.

Trundle

Base Stats

  • Base Health: 686 ⇒ 650

Q - Chomp

  • Bonus Attack Damage: 20/40/60/80/100 (+15/25/35/45/55% AD) ⇒ 10/30/50/70/90 (+15/25/35/45/55% AD)

Twitch

E - Contaminate

  • QoL Adjustment: If Twitch uses his E at the same time his poison expires on an enemy, they will now take damage based on the number of stacks they had when the poison expired. This should result in the E cast being just slightly more forgiving.

Wukong

Q - Crushing Blow

  • Bonus Range: 75/100/125/150/175 ⇒ 135/145/155/165/175
  • Bonus Physical Damage: 20/45/70/95/120 (+45% bonus AD) ⇒ 20/45/70/95/120 (+55% bonus AD)

E - Nimbus Strike

  • Cooldown: 10/9.5/9/8.5/8 seconds ⇒ 10/9.25/8.5/7.75/7 seconds

Yorick

Passive - Shepherd of Souls

  • Summon Leash Range: 2000 ⇒ 1600
  • newReturn Speed: Yorick’s summons now gain bonus movement speed when returning to Yorick. This movement speed bonus is based on the distance between Yorick and the summon.

Q - Last Rites

  • Heal: 10-68 (based on level), doubled when below 50% health ⇒ 10-68 (based on level) (+4/5/6/7/8% missing health), halved vs non-champions
  • Mana Cost: 25 ⇒ 20

E - Mourning Mist

  • Cast Time: 0.33 ⇒ 0.25 seconds

R - Eulogy of the Isles

  • Bonus Damage when Attacking Maiden’s Target: 3/6/9% maximum health (capped at 100/200/300 vs monsters), 2 second cooldown ⇒ 2/2.5/3% maximum health (capped at 100 vs monsters), no cooldown

Zeri

Base Stats

  • Base AD: 53 ⇒ 56

R - Lightning Crash

  • Cooldown: 100/85/70 ⇒ 80/75/70

Ziggs

Base Stats

  • Base Armor: 18 ⇒ 21
  • Armor Growth: 4.5 ⇒ 4.7

W - Satchel Charge

  • Cooldown: 24/21/18/15/12 ⇒ 20/18/16/14/12 seconds

Zyra

Base Stats

  • Base Mana Regeneration: 13 ⇒ 7
  • Mana Regeneration Growth: 0.4 ⇒ 0.8

Q - Deadly Spines

  • Mana Cost: 70 ⇒ 55

W - Rampart Growth

  • Seed Charge Progression on Minion/Monster Takedown: 20% ⇒ 35%

LoL update 14.3 patch notes: Items, skins & more

Volibear from League of Legends.
Click to enlarge

Items

Essence Reaver

  • Attack Damage: 55 ⇒ 60

Guinsoo's Rageblade

  • Item Recipe: Amplifying Tome + Hearthbound Axe + Long Sword + 1050 gold ⇒ Amplifying Tome + Recurve Bow + Pickaxe + 1025 gold
  • Attack Damage: 30 ⇒ 35
  • Ability Power: 30 ⇒ 35

Hullbreaker

  • Big Bugfix: Fixed a bug that caused the Hullbreaker buff to minions to unintentionally fall off when an allied champion is nearby.

Kaenic Rookern

  • Magic Shield Strength: 20% of maximum health ⇒ 18% of maximum health
  • Shield Refresh Cooldown: 12 seconds without taking damage ⇒ 15 seconds without taking damage

Rod of Ages

  • Health: 350 ⇒ 400
  • Mana: 300 ⇒ 400

The Collector

  • Attack Damage: 60 ⇒ 55

Youmuu's Ghostblade

  • Out of Combat Bonus Movement Speed: 40 ⇒ 40 (melee) / 20 (ranged)
  • Active Bonus Movement Speed: 20% ⇒ 20% (melee) / 15% (ranged)

AP Item and Proc Damage Changes

Archangel's Staff/Seraph's Embrace

  • Total Cost: 3000 ⇒ 2900
  • Combine Cost: 500 ⇒ 400

Echoes of Helia

  • Damage per Shard: 55 ⇒ 45
  • Heal per Shard: 20 ⇒ 40

Hextech Alternator

  • Revved Damage: 50-125 (based on level) ⇒ 65 at all levels

Hextech Rocketbelt

  • Supersonic Damage: 125 (+15% AP) ⇒ 100 (+10% AP)

Kraken Slayer

  • Bring It Down Damage: 35-85 (levels 8-18) (+65% total AD) (+60% AP) ⇒ 140-310 (levels 8-18)

Lich Bane

  • Spellblade Damage: 100% base AD (+50% AP) ⇒ 75% base AD (+50% AP)

Luden's Companion

  • Total Cost: 3000 ⇒ 2900
  • Combine Cost: 700 ⇒ 600
  • Ability Power: 90 ⇒ 95
  • Fire Damage: 40 (+8% AP) ⇒ 45 (+4% AP)

Malignance

  • Total Cost: 2800 ⇒ 2700
  • Combine Cost: 700 ⇒ 600
  • Damage per Second: 60 (+6% AP) ⇒ 60 (+5% AP)
  • Magic Resist Shred: 6-12 (based on level) ⇒ 10 at all levels

Profane Hydra

  • Passive Cleave Damage: 40% AD (melee) / 20% AD (ranged) ⇒ 50% AD (melee) / 25% AD (ranged)
  • Active Heretical Cleave Damage Against Targets Below 50% Maximum Health: 150% total AD ⇒ 130% total AD

Statikk Shiv

  • Total Cost: 3000 ⇒ 2700
  • Combine Cost: 400 ⇒ 100
  • Electroshock Damage to Champions: 100-180 (based on level) ⇒ 90 at all levels

Stormrazor

  • Bolt Damage: 90 (+25% total AD) ⇒ 100
  • Bolt Bonus Movement Speed: 1 ⇒ 1.5 seconds

Stormsurge

  • Ability Power: 90 ⇒ 95
  • Squall Damage: 100-200 (level 1-18) (+20% AP) ⇒ 140 (+20% AP)

Sundered Sky

  • Attack Damage: 55 ⇒ 45
  • Health: 300 ⇒ 450

Titanic Hydra

  • Health: 500 ⇒ 550
  • Active Titanic Crescent Damage to Primary Target: 6% maximum health (melee) / 3% maximum health (ranged) ⇒ 4% maximum health (melee) / 2% maximum health (ranged)

Systems

Rift Herald

  • Slow Start: For the first three seconds after spawning, Rift Herald has very high maneuverability and will be easier to turn. Every 2 seconds after Herald slowly becomes less maneuverable as its speed increases.
  • Damage from Wall Collision: Crashing into a wall while controlling Herald will deal damage equal to that of crashing into a tower to Shelly ⇒ Crashing into a wall while controlling Herald will deal 20% of the damage received compared to crashing into a tower to Shelly
  • We Don’t Have All Game…: Player-summoned Rift Herald trinket spawning has been sped up by 1 second.

Windows Min Spec Update

Beginning Wednesday February 21st (patch 14.4), Riot is updating minimum system requirements and will no longer be supporting Windows 7, 8, and 8.1 for all League of Legends and Teamfight Tactics games. If you’re still playing on these versions of Windows, please consider updating to continue playing. 

ARAM Balance Changes

Nerfs

  • Briar: Damage Dealt: 105% ⇒ 100%
  • Karma: Shielding Given and Received: 110% ⇒ 100%; Damage Dealt: 105% ⇒ 100%
  • Twisted Fate: Damage Dealt: 120% ⇒ 100%

Buffs

  • Ashe: W Cooldown: 18 seconds all levels ⇒ 18/17.5/17/16.5/16 seconds
  • Hwei: Ability Haste: 0 ⇒ 20
  • Sivir: Q Cooldown: 10/9.5/9/8.5/8 seconds ⇒ 14/13/12/11/10 seconds; Damage Dealt: 85% ⇒ 92%
  • Zed: Damage Dealt: 100% ⇒ 105%

Item Changes

  • Malignance: Curse Damage per Second: 60 (+6% AP) ⇒ 40 (+2.8% AP)
  • Sundered Sky: Passive Heal: 140% base AD (+ 6% of missing health) ⇒ 120% base AD (+ 4% of missing health)
  • Stormsurge: Squall Damage: 100-200 (level 1-18) (+20% AP) (melee) / 75-150 (level 1-18) (+15% AP) (ranged) ⇒ 100 (+15% AP) (melee) / 75 (+11.25% AP) (ranged)

New Skins

Here's a list of all the new skins releasing this patch:

  • Heavenscale Kai'Sa
  • Heavenscale Master Yi
  • Heavenscale Janna
  • Heavenscale Diana
  • Heavenscale Lee Sin
  • Divine Heavenscale Lee Sin
  • Heavenscale Ezreal
  • Prestige Heavenscale Ezreal

Mythic Shop Rotation

Leaving the Mythic Shop

  • Prestige Dragonmancer Rakan

Behavioral Systems

  • After reporting a player for Verbal Abuse and/or Hate Speech, you will receive a pop-up at the end of the game where you can easily block the player or change your chat settings. To prevent this pop up from showing each time, you can use the "Do not show this again" toggle. If you want to re-enable the modal later you can do so in Settings > Chat & Friends.
  • Increased the duration of most chat penalties

Bugfixes & QoL Changes

Quickplay

  • Fixed a bug causing some chromas to not be displayed in the Quickplay modal
  • Fixed a bug that allowed for Runes to be editable in queue.
  • Quickplay surrender rules have been corrected.

Bugfixes

  • Fixed a bug that caused the Baron Pit music to not stop playing when moving away from the pit.
  • Fixed a bug that caused the support item monster hunter penalty to count minions executed by the support item.
  • Fixed a bug that caused Kindred’s passive to sometimes mark Hubris statues.
  • Fixed a bug that caused Briar to apply 2 stacks of her passive with her Q.
  • Fixed a bug that caused Aurelion Sol to be able to get Stardust stacks from Voidmites.
  • Fixed a bug that caused Sundered Sky to only affect enemies that were in the same dimension as the player when the item was purchased (looking at you Mordekaiser).
  • Fixed a bug that caused Summoner Heal to cancel auto attacks that were in progress.
  • Fixed a bug that caused Zeke’s Convergence to be able to slow enemies that should be immune to slow and cc effects.
  • Fixed a bug that caused Twisted Fate’s E to not stack on Inhibitors and Nexuses.
  • Fixed a bug that caused Caitlyn to be able to fire 2 headshots when Titanic Hydra was used.
  • Fixed a bug that caused Twitch’s W and Varus’ E to break spell shields earlier than intended.
  • Fixed a bug that caused Heartsteel to be displayed in the Ability Haste section of the shop.
  • Fixed a bug that caused Kai’Sa’s basic attack SFX to be delayed if she consumed 4 plasma stacks with a very high attack speed.
  • Fixed a bug that caused Grub’s shields to decay and not respawn after a certain amount of time.
  • Fixed a bug that caused Cryptbloom’s healing done counter to not count health restored to the item’s owner.
  • Fixed a bug that caused killing Rift Herald to display the message in chat twice.
  • Fixed a bug that caused Malignance’s Ornn item upgrade, Enmity of the Masses, to not have a damage dealt counter.
  • Fixed a bug that caused Voidgrubs to be leashable for further than intended if their aggro was split.
  • Fixed a bug that caused Stormsurge’s "Damage to Champions" counter to only display damage dealt by the item's passive to all enemies instead of Champions only
  • Fixed a bug that caused Hwei’s spellbook to become disabled when casting an ability outside of max range while also pressing R to cancel in the middle of casting.
  • Fixed a bug that caused Udyr’s R to not trigger Malignance’s Hatefog.
  • Fixed a bug that caused players to be unable to repurchase Shattered Armguard under the Zhonya’s Hourglass component tree view.
  • Fixed a bug that caused Smolder’s E to grant prolonged vision of invisible and camouflage units when the ability had hit them at least once.
  • Fixed a bug that caused Smolder’s Q to spam the execute VFX repeatedly if Tryndamere had low HP and his R was active.
  • Fixed a bug that caused Hullbreaker to not work on simulated attacks such as Urgot’s W.
  • Fixed a bug that caused Smolder’s shadow to not appear near his recall location after the channel was completed.
  • Fixed a bug that caused Rengar’s Q to use the basic attack animation if it was active and Ravenous Hydra was used.
  • Fixed a bug that caused Orianna’s R VFX to sometimes not be visible if it was cast on a Nocturne before he entered vision.
  • Fixed a bug that caused Neeko and Viego to only copy Smolder’s tier 1 horn VFX.
  • Fixed a bug that caused multiple clipping issues with Smolder.
  • Fixed a bug that caused Aurelion Sol’s respawn animation to quickly play if his W was interrupted with cc.
  • Fixed a bug that caused Smolder’s health bar to be misaligned during his spawn animation.
  • Fixed a bug that caused certain damage over time effects to not activate Spelldance’s passive.

That covers all the latest updates from League of Legends' 14.3 patch.

For more LoL, check out our homepage. Or take a look at the previous patch notes from last patch to see what changed then.

Dani Cross
About the author
Dani Cross
Dani is a Guides Writer for GGRecon. She graduated from university with a degree in Broadcast Journalism, then worked as a freelance writer before joining the GGRecon team as a full-time writer in 2023. In her opinion, the best game of all time is Elden Ring – but her favourite is Halo: Reach, a game that created lifelong friendships and somehow started her down the path to a career in media. She’s also way too invested in Pokemon cards, and a big fan of guinea pigs, cats and other cute creatures.
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