Modern Warfare Season 4 will be upon us soon, but what needs to change in Warzone? We look at overpowered RPGs and a new Warzone map.

18:00, 07 May 2020

Modern Warfare Season 4 will soon be upon us, and with this we expect Warzone to have a few changes. But what do we love about the current season, and what need to change in Modern Warfare Season 4?

We already know what you’re thinking… fix the servers and get rid of the hackers, right? This article won’t dive into the aggravating, abhorrent mess that is the servers, and the universal hatred for hackers. Instead, we will be looking at the dynamics of the game, including the map, the Gulag, and the weapons.

Change – A New Warzone Map

In recent Call of Duty news, it is rumoured that Modern Warfare Season 4 will feature a new Warzone map based in Urzikistan, where much of the Campaign is set. Verdansk has been the map since the conception of Warzone and has been incredibly engaging thus far. However, the map does have its limitations, and Season four would be the perfect opportunity for them to mix it up. The only opportunity to alter the current map is through the bunkers that have yet to have been opened, but again, there wouldn’t be much scope to take the current map underground. The bunkers could very much contain vaults with legendary loot, as almost a trial for what we could see in the new Warzone map, or it could be a scope to hide from the gas as we see Verdansk destroyed.

Change – Game Modes (Duos)

Dataminers have found that there are many playlists that are in the pipeline for Warzone, but what we all want is duos. It seems that Activision are saving duos for a rainy day when the game starts to dip off in popularity, but it’s natural instinct to give in to your impatience and throw a tantrum until we get what we want. Some variety to the standard Battle Royale game would keep players entertained in Modern Warfare Season 4, and some of the following look to be introduced.

Bring Your Own Loadout mode would be a good inclusion to the game, although only having one loadout for the whole game will limit the diversity of your stylistics. Those who use snipers at early game and switch to Assault Rifles at later times would either have to give up Ghost in favour of overkill or adapt to just one style of play. A lack of ghost will mean more people on the mini-map, or more people with ghost using horrible secondaries like RPG’s, which leads us to our next point...

Change – RPG’s

A one-shot kill with a full plate of armour is pretty ridiculous. These need nerfing at the earliest opportunity, as there is nothing more frustrating than racking up ten plus kills, just to be killed by somebody sitting in the roof of a building pre-aiming the stairs with an RPG. There needs to be scope for some slight elements of gun-play, as after all, that is what Call of Duty is all about. Nerfing RPG’s to at least a two-shot kill will give people chance to survive campers and have better and more engaging gun-fights in Modern Warfare Season 4. RPGs are also used to destroy vehicles, and whilst their power should be nerfed, in terms of vehicles, they are very effective and shouldn’t change too much in that aspect.

Keep – The Gulag (ish)

If rumours are to be true, and a move away from Verdansk to a new Warzone map happens in Modern Warfare Season 4, it is inevitable that we will leave the Gulag behind. The Gulag is underneath the section of the map ‘Prison’ and therefore with a relocation, it would be irregular to keep it. Instead, we could see another 2v2 map taken from the ones we can find on multiplayer, or an adaption of them. It is possible that there could be another Gulag too, as ‘Gulag’ is an acronym of a soviet based group who designed multiple prisons and labour camps. It is possible that Urzikistan could have their very own Gulag, but with new designs, possibly like the Gulag Showers map in Modern Warfare. Either way, whether it’s a rendition of the Gulag or another small 1v1 map, the idea behind having a battle for redeployment needs to stay.

Keep – Loadout Options

Over the previous season, we have seen the Loadout Drops become increasingly expensive, but heading into Modern Warfare Season 4, they seem to have got it right. The $10,000 for a Loadout has found a good balance for players to get their chosen weapons and having an engaging opening to the games. The loot on the floor has become increasingly ‘standard’ which is definitely a good thing in early games. Having a range of uncommon guns gives players the chance to experience different styles of gunfights without being quickly overpowered. They have got the balance of weapons perfect and shouldn’t mess with this in the future.

Keep – Vehicles

Controversial I know. In a recent Call of Duty update, helicopters were indefinitely removed from Warzone, leaving just the ground vehicles as modes of quick transportation. They may not be one of the flashiest stylistics of the game, but they are definitely one of the most essential. They are overpowered in how much damage they cause in GTA-styled hit and runs, but they allow people to move in from the storm without being caught and therefore are vital to the game. It would be unfair to remove these altogether, removing the utility of players who aren’t blessed with perfect positioning as the circle moves in.

Obviously, we'll keep playing Warzone no matter what they do with it, but in an ideal world, these would make Warzone the perfect Battle-Royale game. 

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Image via Activision

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