Modern Warfare 2 Players Want One Vanguard Feature To Return

Modern Warfare 2 Players Want One Vanguard Feature To Return
Infinity Ward | Sledgehammer Games

Written by 

Jack Marsh

Posted 

13th Jan 2023 10:47

With Castle returning to the Call of Duty franchise, supposedly in Modern Warfare 2 Season 2, it appears that players are getting a little bit nostalgic - for Vanguard...

Call of Duty players are already missing Vanguard, and have even become jealous of Sledgehammer Games' title as they were gifted a crazy Shipment playlist while MW2's was completely axed.

Now, they want the devs to steal another Vanguard feature, and with it, improve the quality of all of Modern Warfare 2's bigger maps.

MW2 Fans Want Vanguard's 'Combat Pacing' Element

"Combat Pacing" was a feature added to Vanguard that saw the franchise shift away from the typical 6v6 game modes in favour of larger-scale teams.

With the option of Assault and Blitz opening up the possibility of having ten-versus-ten or 12-versus-12 gameplay, each map had the possibility of turning into complete mayhem.

Now, after a year of unhinged aggression, Modern Warfare 2 fans want the developers to unlock the chains of controlled aggression and 'Sentinel' behaviour by allowing more players in the lobbies.

The popular Reddit thread claims that larger teams would serve as a way of making players like more than just the Shipment and Shoot House maps for casual gameplay.

Would Vanguard's Combat Pacing Help MW2?

"A blitz playlist would be perfect," continued the Redditor. "I do agree some maps might best kept at 8v8 like Shoot House, but larger ones could go for 10v10 or more if we get even larger base maps."

Modern Warfare 2 maps such as Santa Sena Border Crossing, Breenbergh Hotel, Crown Raceway, and even Taraq could benefit from increased player counts, not to mention the huge Castle map that is leaked to be arriving straight off the Vanguard bandwagon. 

"Vanguard Blitz pacing was awesome," said one fan, while another added, "I completely agree. That's like the one thing I liked about Vanguard."

Whether Infinity Ward will implement this - or rather push players towards Ground War - is yet to be seen. Either way, there's plenty of time for them to experiment with bigger lobbies.

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