Even The God Of War Ragnarok Director Hates Heimdall

Even The God Of War Ragnarok Director Hates Heimdall
Images via Sony Santa Monica

Written by 

Tom Chapman

Posted 

22nd Nov 2022 16:48

Look, not everyone can be Sindri. Some God of War characters we love to hate. Whether it’s the fluttering Hermes or arrogant Magni, there have been some punchable enemies across the franchise's 17-year history.

Wanting to punch a character in the face is all well and good, but when it comes to the head honcho of hateable hurdles, God of War Ragnarok takes it with Heimdall.

The gold-toothed Norse God of Foresight is a bit of a "d*ck," but apparently, that's precisely how he was designed. Even God of War Ragnarok director Eric Williams hates Heimdall. 

Why Does Everyone Hate God Of War's Heimdall?

Speaking to IGN, Willaims explained why everyone hates, but why this was always supposed to be the case. If the boss battle against the Watchman of the Aesir wasn't hard enough, he's more than just annoying because he can dash around the battlefield.

Discussing Heimdall's USP of predicting his opponent's next move, Willaims said, "We try to look at all these gods where they have these abilities, but they're not always good. And I don't mean that in a sense of their nature. The ability's not always a good thing."

"We put the God of War paint on it. The one thing that I did take is, I read this one time somewhere, is he had gold teeth. And I was like, 'Oh, that's even make him more obnoxious,' so we'll get him gold teeth.

"Yeah, we just wanted him to be the... What do we say? We wanted him to have the most punchable face." Heimdall was brilliantly played by Scott Porter, who Williams admitted wanted to know if everyone hated his character.

"We had seen the playtest feedback, and everything you guys are saying echoed across like 20 playtests," added Williams. "I'd send [Porter] the little quips, and he'd be like, 'But do they like him?' And I was like, 'No, but that's a good thing.'"

Why Is Heimdall Such A D*ck?

Williams said that Heimdall is just a "d*ck at his core." Expanding on how his powers distance him from others, Williams concluded, "I wouldn't want to be around people either, because people are going to kind of suck sometimes.' Not always, but they do."

Saying what makes these gods and monsters who they are, Williams concluded, "We wanted to give them these kind of dualities to their abilities that also kind of make their personalities the way they are."

There are some pretty complex characters in 2018's God of War and 2022's Ragnarok, which has helped the game soar to the top of the charts.

It's true that we'd all over to punch Heimdall, and while we won't spoil his big boss battle here, there's every chance you just might be able to. 

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