MW2 & Warzone 2 Season 4 Reloaded update patch notes: ISO 45, Vaznev-9k, Kastov 762

MW2 & Warzone 2 Season 4 Reloaded update patch notes: ISO 45, Vaznev-9k, Kastov 762
Images via Activision

Written by 

Alex Garton

Published 

12th Jul 2023 16:04

MW2 and Warzone 2's Season 4 Reloaded patch notes have arrived and they're introducing an exciting set of new features to both titles.

Whether it's the MX Guardian shotgun, Vondel Waterfront multiplayer map, Vondel Gulag, or The Boys TV show crossover, it's safe to say the devs haven't held back with this update.

So, with so many exciting changes in the MW2 & Warzone 2 Season 4 Reloaded update, let's check out all the buffs & nerfs, bug fixes, and alterations the devs have made in the patch notes.

Warzone 2 & Modern Warfare 2 Season 4 Reloaded patch notes

Warzone 2 June 28 patch notes
Click to enlarge

Before we check out all of the weapon balance changes and bug fixes in the MW2 & WZ2 Season 4 Reloaded patch notes, let's check out all of the main features that have arrived with the Season 4 Reloaded update:

Warzone 2 & DMZ Season 4 Reloaded new features

  • Vondel Battle Royale - Resurgence isn't going anywhere, but Vondel is now also available with the typical battle Royale format.
  • Vondel Gulag - Now Vondel is hosting Battle Royale, it has its very own Gulag that's a throwback to Verdansk showers.
  • MX Guardian Shotgun - A new shotgun is available in both MW2 & Warzone 2 in the MX Guardian, a deadly weapon that specialises in close-quarter combat.

Modern Warfare 2 Season 4 Reloaded new features

  • Vondel Waterfront multiplayer map - A new map is available in multiplayer and it's straight from WZ2's very own Vondel, giving MW2 fans a chance to experience the new location.
  • The Boys collaboration - Call of Duty is collaborating with The Boys TV show and bringing Homelander, Starlight, and Black Noir to WZ2 & MW2 as Operators.

MW2 & WZ2 Season 4 Reloaded patch notes: Weapon buffs & nerfs

MW2 Season 4 Reloaded
Click to enlarge

General

  • Semi-auto and burst weapon shot queuing improvements: 

  • Base weapon stat bars have been updated to more accurately reflect their functionality 

  • Attachment stat values have been updated to more accurately reflect their functionality 

Submachine Guns

  • ISO 45 
    • Reduced close range damage 
    • Reduced headshot damage | MWII Only 
    • Increased hip spread 
  • Vaznev 9k 
    • Reduced close-mid damage distance  

Assault Rifles

  • Kastov 762 
    • Reduced headshot damage | MWII Only 
    • Increased time to ADS 
  • Kastov-74u 
    • Reduced headshot damage | MWII Only 
    • Increased hip spread 
  • TAQ-56 
    • Reduced headshot damage | MWII Only 

Shotguns

  • KV Broadside 
    • Increased mid range damage | MWII Only 
  • Bryson 800 
    • Reduced damage to head, upper torso, legs, and arms | MWII Only 
    • Reduced mid damage range slightly | MWII Only 
  • Bryson 890 
    • Reduced damage to arms | MWII Only 
    • Increased damage to lower torso | MWII Only 
    • Increased ADS movement speed 
  • Expedite 12 
    • Increase damage to head and upper torso | MWII Only
    • Reduced ADS time 
    • Reduced hip spread 

Marksman Rifles

  • Tempus Torrent 
    • Reduced close to mid range damage | MWII Only 
    • Reduced neck location damage | MWII Only 
    • Increased time to ADS 
  • EBR-14 
    • Reduced ADS movement speed 
    • Reduced hip strafe speed 
  • Lockwood MK2 
    • Reduced time to ADS 
    • Movement increase 
  • SA-B 60 
    • Movement increase 

Weapon bug fixes

  • Fixed an issue with Underbarrel Grenade Launchers that prevented explosion effects from occurring when hitting Players with a direct shot as long as the grenade is at arming distance

  • The LA-B 330/SP-X 80 22” Cavalry Barrel attachment now displays that it will block muzzle attachments 

  • The FTAC Siege Supertac-VI attachment now displays that it will block muzzle attachments 

  • Fixed a crash that could occur when equipping the Liquid Hot Blueprint and changing the receiver

Audio

  • Decreased how often “low ammo” VO alerts play

  • Fixed an issue where ascender sounds would sometimes not function as intended

  • Fixed an issue where final hit marker sounds occasionally didn’t play

  • Fixed an issue where Shock Stick electrocute sounds did not play on affected entities as intended

Global bug fixes

  • Fixed an issue where the Heated Madness Barrell was showing the incorrect attachment skin

  • Fixed an issue where the Survivor Perk was not sending players into last stand in team revive modes

  • Fixed an issue where the hostage in Hostage Rescue wasn’t dropping to the ground properly when the person carrying the hostage was struck and killed with equipment

  • Fixed a crash that would occur when equipping the Liquid Hot Blueprint and changing the receiver 

  • Fixed an exploit where Players could equip unobtained Camos on PS5 

  • Fixed an issue where Private Matches were not supporting 32 Players

  • Fixed an issue where Players would show as being kicked and left the match as separate notifications in the killfeed

  • Fixed an issue where one Loading Screen had a placeholder name

  • Fixed an issue where the Bryson 800 series platform 18” Demo Firewall attachment displayed different pros and cons between the Bryson 800 and Bryson 890

  • The LA-B 330/SP-X 80 22” Cavalry Barrel attachment now displays that it will block muzzle attachments 

  • The FTAC Siege Supertac-VI attachment now displays that it will block muzzle attachments 

  • Fixed an issue where equipping a fastdraw rear grip to a handgun Blueprint with Akimbo grip will cause the Player to clip through the floor

  • Fixed an issue where the Gameplay Tips option would reset to on after switching it off 

  • Fixed an issue where the Riot Shield would persist on the gun table in the active armoury when selected as a secondary 

  • Fixed an issue where the Player’s squadmates didn’t have friendly and squad UI indicators in Ground War

  • Fixed an issue where the Bruen Q900 Grip Wrap was incorrectly stating that it would increase sprint speed 

  • Fixed an issue where the gas mask overlay would stay on screen after dying

  • Fixed an issue where the Royal Combat Knife would display a placeholder image in the Killcam

  • Fixed an issue where stowing an item while reloading would cause Players to lose control of their camera

  • Fixed an issue where Players would be unable to swap Loadouts on the first attempt in the Firing Range

  • Fixed an issue where some vehicles would prevent cleanly exiting if parked at very specific angles

So, there you have it - those are the full MW2 and Warzone 2 Season 4 Reloaded patch notes and all of the balance changes that have arrived in-game.

If you're unsure of which meta weapon to use in Warzone 2 Season 4 Reloaded, consider checking out our dedicated tier list.

Alex Garton
About the author
Alex Garton
Alex is a Senior Writer at GGRecon. With a BA (Hons) in English, he has previously written for Dexerto & Gfinity. Specialising in Call of Duty & Apex Legends, he loves (attempting) to improve his aim in competitive shooters and will always make time for a single-player RPG.
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