MW2 & Warzone 2 May 16 patch notes: Handgun nerfs & bug fixes

MW2 & Warzone 2 May 16 patch notes: Handgun nerfs & bug fixes
Images via Activision

Written by 

Alex Garton

Published 

17th May 2023 11:49

MW2 and Warzone 2 Season 3 Reloaded recently arrived on May 10, introducing the GS Magna and FTAC Siege secondary weapons to the game.

Well, only six days later on May 16, the devs have already stepped in with a new patch to rebalance the power of these pint-sized machine pistols.

Alongside this, the update has added a massive amount of bug fixes to improve the overall gameplay experience. So, let's dive into all the changes in the MW2 and Warzone 2 May 16 patch notes.

GS Magna & FTAC Siege nerfed in MW2 & Warzone 2

GS Magna MW2 WZ2
Click to enlarge
Courtesy of Activision

The devs felt as if the GS Magna, FTAC Siege, and X13 Auto were all too oppressive in Warzone 2. As a result, all of these guns have had armour damage reduced, making them less of a threat at close quarters.

It's worth noting that these guns were only changed in WZ2, so they're still a huge threat in MW2.

MW2 & Warzone 2 May 16 patch notes

Weapon balancing

  • GS Magna
    • Close range headshot Armor Damage reduced | Warzone 2.0 Only
    • Akimbo:
      • Close range Armor Damage reduced | Warzone 2.0 Only
      • Minimum Armor Damage added | Warzone 2.0 Only
  • FTAC Siege
    • Armor Damage reduced | Warzone 2.0 Only
  • X13 Auto
    • Close range headshot Armor Damage reduced | Warzone 2.0 Only
    • Akimbo:
      • Close range Armor Damage reduced | Warzone 2.0 Only
      • Minimum Armor Damage added | Warzone 2.0 Only

Bug fixes

General

  • Fixed an issue causing Players to be incorrectly removed from matches for inactivity.
  • Fixed an issue with missing visual effects on the Toxicant Blueprint in the Tracer Pack: Poison Bundle.
  • Fixed an issue causing screen flicker while inspecting Battle Pass Weapon Blueprints if the Auto On option was selected.
  • Fixed an issue causing Players to remain stuck on “Fetching Online Profile” when attempting to inspect social notifications.
  • Fixed an issue causing unpurchased Store Bundles to appear under the “My Weapons” tab.
  • Fixed an issue causing the client to freeze when selecting the “Invite to Party” option while other Players were already present in the Party.
  • Fixed an issue with Menu behaviour while navigating Weapon Blueprints.
  • Fixed an issue preventing Players from unlocking Operator Gromsko despite meeting the requirements.
  • Fixed an issue causing Prestige 6 to incorrectly display Prestige 10 rewards.

Attachments

  • Hellscream 40mm Drill
    • Fixed an issue with the reload animation on the TAQ-V and TAQ-56

Warzone 2

  • Fixed an issue that allowed Players to generate Lethal Equipment at a much higher rate than intended by repeatedly equipping Perk Packages that included the Resupply Perk.

DMZ

  • Fixed an issue preventing the White Lotus Faction Mission to “Pick up 1 Weapon in a Deployment” from tracking properly.
  • Fixed an issue causing dead-dropping certain items such as Heartbeat Sensors to reward excessive cooldown reduction and XP.
  • Fixed an issue that would return free-to-play Players to the front Menu when attempting to view the Crown Faction missions tab.

So, there you have it, those are all the balance changes and bug fixes that arrived with the May 16 WZ2 and MW2 update.

We'll just have to wait and see whether the secondary nerfs knock them out of the meta in Warzone 2, or whether they'll remain a top-tier threat in the battle royale.

Alex is a Senior Writer at GGRecon. With a BA (Hons) in English, he has previously written for Dexerto & Gfinity. Specialising in Call of Duty & Apex Legends, he loves (attempting) to improve his aim in competitive shooters and will always make time for a single-player RPG.

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