Halo Infinite Maps List | All Halo Infinite Multiplayer Maps
The Halo Infinite maps list during the current multiplayer beta isn't the full roster of locales players can expect to battle in come release day, but there are a healthy number of maps to play right now. The Halo Infinite multiplayer beta came as a surprise to everyone around three weeks before the launch of the full game, but with 10 locations in the Halo Infinite maps list right now across all of the modes, there are plenty to get stuck into. Here's everything you need to know about the Halo Infinite maps list in the beta and the ones we know will be coming when the full game launches.
Before launch, there were six maps confirmed to be in the game and there's currently ten in the beta. Dataminers have pointed toward their being a total of 23 at launch, meaning there are still potentially 13 to add. Halo games always take advantage of their rich legacy of multiplayer maps, so there are sure to be plenty of old favourites returning along with whatever new places 343 Industries have conjured up. To ready you for multiplayer, we've got all the Halo Infinite maps covered right here.
Halo Infinite Maps: Aquarius
Aquarius is a symmetrical arena-type map full of the potential for rapid battling and cross-map skirmishing. It's got that classic Halo feel, with a central lane that has various vertical positions to occupy, and a power weapon spawn in the middle that players will need to contest for.
It's set in some sort of artificial agricultural facility, with lots of green thrown in to contrast the more muted off-white of the walls and black flooring. Currently, the available modes for this map are CTF and Slayer.
Halo Infinite Maps: Bazaar
This map was part of the initial technical preview event, meaning plenty of players have already experienced the urban action. Inspired by the parts of the Halo 2 campaign that saw Master Chief traversing the African megalopolis of New Mombasa, Bazaar takes place in a large open market area.
The central market area is where the crux of the fighting happens, thanks to the power weapons placed around and the all the vertical overlooks. The side buildings and corridors make for good flanking routes and stealth gameplay, perfect for abusing the gravity hammer that can spawn in the middle. This map is featured in the CTF and Slayer modes.
Halo Infinite Maps: Behemoth
Like the name suggests, this is one of Infinite's larger maps, full of long sniper lanes and arenas for vehicle combat. It's fully symmetrical, and is set in a sandy area amidst Forerunner technology. This gives the map that classic ancient sci-fi look that is familiar to long-time Halo fans.
Due to its size, it gives players a lot of options for how to play. You can rush around quickly by using the bridges and gravity cannons, chase down enemies in the Warthogs and Ghosts, or utilise the sniper to pick off players in the open. It has all the makings for a classic Halo map, thanks to its range of approaches and Forerunner aesthetic. It can be played in CTF or Slayer.
- Need the extra help in multiplayer? Check our Halo Infinite multiplayer tips.
Halo Infinite Maps: Deadlock
Deadlock is set in an abandoned Banished camp that the UNSC are trying to assault. The Banished are the main enemy force in Halo Infinite's campaign, and they occupy much of Zeta Halo. There's even a large anti-air canon on the map that periodically fires at a UNSC frigate in the sky.
It's one of the game's bigger maps currently, set in a night-time canyon, with plenty of uneven surfaces to fight up and down. There's also vehicles and defence turrets for player's to use. It's only available in Big Team Battle, on the CTF, Slayer, Total Control, and Stockpile modes.
Halo Infinite Maps: Fragmentation
This is another map on the larger side and should be familiar to long time Halo players thanks to its similarities to maps like Valhalla or Blood Gulch. It's designed for Big Team Battle mode, and like Behemoth, features lots of vehicle warfare and long-range skirmishing.
Despite how large it is, there are plenty of natural positions for cover thanks to rocky outcrops and big tree groupings. It's certain to be a favourite for objective-based modes like Capture the Flag, allowing players to get involved in hectic chases across the map. It's playable in CTF, Slayer, Total Control, and Stockpile.
Halo Infinite Maps: Highpower
Another map that follows the common theme of warfare deep in a canyon, Highpower places teams in opposing bases with a large wall in the middle dividing the map. There are plenty of bigger power weapons around the middle and sides of the map, with vehicles spawning at each base too.
It's another one of the larger maps, and is only available in Big Team Battle as of now, on the CTF, Slayer, Total Control, and Stockpile modes.
Halo Infinite Maps: Launch Site
Launch Site should be familiar for long-time Halo fans, as it looks inspired by Countdown, the Halo Reach map that places players in a rocket facility. This one is much larger, with an asymmetrical design that puts one team near the rocket ship, and the other team down near a depot. The power weapons are also slight different, with them favouring the team that spawns near the depot.
It's currently only available on One Flag CTF and Slayer modes.
Halo Infinite Maps: Live Fire
Live Fire is a smaller map that is set in the Avery J. Johnson Academy of Military Science, home to the Spartan training program. It's designed to test player's CQC abilities and map control. This is thanks to the power weapons located in the middle that should be the catalyst for many early contests between players.
It looks like one of those arenas perfect for a chaotic King of the Hill match, and its small size lends itself to one-sided stomps on the Team Slayer mode. You'll be wanting the shotgun or an energy sword for this one. It's playable on Oddball, Slayer, and Strongholds.
- Play Halo with a controller? Don't forget to optimise correctly by checking our best Halo Infinite controller settings.
Halo Infinite Maps: Recharge
This map is based around asymmetrical gameplay, with an emphasis on verticality that should be great for teaching players the basics of the new grapple hook gadget. It looks to take place in an energy facility or spaceship of sorts, so should be aesthetically familiar for long-time Halo fans.
It also has a melee power weapon spawn, so stalking the halls with an energy sword or gravity hammer will turn you into a Darth Vader-like figure in the eyes of other players, giving you a chance to earn that elusive Halo Infinite Mythic Medal. This map allows for the Oddball, Slayer, and Strongholds modes.
Halo Infinite Maps: Streets
Streets is another map that takes players to the New Mombasa locale, but this time in an advanced commercial district with arcades, food parlours, and salons. It's on the smaller side, with some closed-in and open-air locations, but the majority of the fighting will take place in the middle lanes.
It features some vertical overlooks too, but they're obscured enough to not see the whole map, which discourages camping with the long-range weapons. The rocket launcher also makes an appearance, which should make a meal of enemies who challenge you from the side streets. It's available on Oddball, Slayer, and Strongholds.
These are all the officially available maps but expect us to cover the rest after launch and in more detail. Once you've mastered all the Halo maps, why not get to grips with the Halo Infinite ranks too?