What Happened To The Cyberpunk 2077 Multiplayer?

What Happened To The Cyberpunk 2077 Multiplayer?
Images: CD Projekt Red

Written by 

Joseph Kime

Posted 

6th Dec 2022 13:41

It'd be a hell of an understatement to call the launch of Cyberpunk 2077 messy. The game arrived so broken and unfinished that PlayStation itself had to intervene and pull it from the online store until it was in a playable state.

The hopes of a brand-new RPG masterpiece were sent sailing down the river on a burning float. But, as we watched Cyberpunk 2077 go to s**t, we seemed to forget - we were told we'd get a multiplayer mode for the game.

So just where exactly is the Cyberpunk 2077 multiplayer? Well, a team member at CD Projekt RED has revealed all - and it's not particularly good news.

What Happened To The Cyberpunk 2077 Multiplayer?

What Happened To The Cyberpunk 2077 Multiplayer?
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Well, that's not ideal. One of the team members that works on Cyberpunk 2077 has told Eurogamer that the promises of a multiplayer mode had to take a backseat when it was revealed that the game simply wasn't working at launch.

"We really needed to look at what were the priorities for Cyberpunk [at launch]," says Phillip Weber, the game's Senior Quest Designer and Coordinator. "The priority was that the main experience will run for the people in a really good state.

"Essentially, the switch of priorities meant that other R&D projects had to go away. With Cyberpunk, we wanted to do many things at the same time, and we just needed to really focus and say, 'Okay, what's the important part? Yeah, we will make that part really good.'"

CyberPunk's Staff Remain Optimistic For The Company

Weber goes on to indicate that the ethos of CD Projekt RED hasn't changed, and that the company is still very much intent on producing the best single-player games on the market.

"Let's stress this here: CD Projekt Red makes single-player, story-driven, triple-A RPGs - that is not changing," he says. "What is changing is our long-term approach to online, and by this we mean ensuring we are properly prepared to implement online elements in our games where they make sense.

"We don't want to go overboard or lose our single-player DNA. We want to take thoughtful steps to build robust online capabilities."

Though a Cyberpunk 2077 multiplayer might have keeled over somewhere down the line, at least we've got a fixed Cyberpunk before us. And frankly, that was a pipe dream in the first place.

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