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The Elden Ring Map Has Changed - And You Didn't Notice

The Elden Ring Map Has Changed - And You Didn't Notice
Images via FromSoftware

Written by 

Tom Chapman

Posted 

19th May 2022 09:35

The Elden Ring map is bloody massive. While we always knew FromSoftware's latest Souls-like was going to be suitably epic, we don't think anyone realised just how big the Lands Between was going to be. With imaginative areas like the Lake of Rot, Volcano Manor, and even the adorable Jarburg, there's always somewhere to visit. 

From the Chapel of Anticipation through to the Erdtree, it's a gruelling quest just to get all the Elden Ring map fragments, let alone complete Elden Ring. With this in mind, you might be interested to know the Elden Ring map is changing right under your noses. Oh great, that's another challenge to complete.

Is The Elden Ring Map Changing?

For a grim realm populated by monstrous demigods and walking mausoleums, the Lands Between seems oddly alive. Still, we didn't know it was alive enough to actually change. According to YouTuber and self-declared FromSoft expert Illusionary Wall (via VG247), the Elden Ring map is evolving like some sort of living beast.

The various patch notes for Elden Ring have revealed the various buffs and nerfs the bosses have received - alongside general glitch fixes - however, it's apparently commonplace for Japanese developers to miss out on other changes. It's over to players themselves to delve deep into the Lands Between to figure out what's been tweaked right under our noses.

As a collaborative project with other Tarnisheds, Illusionary Wall's video shows how major areas have changed since Elden Ring first released in February. Most of these are relatively minor like removing roads and ruins that didn't end up in the final game. More notable changes have added a moat around Stormveil Castle and shows off its ruined entrance. Finally, areas like Caelid have been given more colour instead of their previously beige appearance. 

 

Why Was The Elden Ring Map Changed?

There's nothing too major here, and it's simply a case of housekeeping to make sure the finished Elden Ring map accurately represents in-game. FromSoftware likely didn't think many of you would spot a missing bridge here and there. To be honest, we wouldn't have it wasn't for Elden-obsessed players.

It's interesting to see what could've been, and much like those locked Elden Ring colosseums that dataminers broke into, it's possible the original map was how Elden Ring could've looked in the immediate run-up to its release. Devs were presumably too busy working on the actual game to worry about whether a road is in the right place or not on a visual representation of the map. We can't wait to see what it looks like if we get that rumoured Elden Ring DLC

 

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