Witcher 3 update 4.02 patch notes: Bugs, stability & performance improvements

Witcher 3 update 4.02 patch notes: Bugs, stability & performance improvements
Images via CD Projekt Red

Written by 

Ben Williams


13th Mar 2023 20:00

The Witcher 3 has finally been given a new patch, rolled on on consoles and PC today. Although released on 14 December 2022, the next-gen port has still been having issues on PS5, Xbox Series X|S, and PC. Here is everything that came with the Witcher 3 update 4.02 patch. 

Witcher 3 update 4.02 patch notes: bugs, stability & performance

witcher 3 update patch 4.02 patch notes
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As listed on CD Projekt Red's official The Witcher website, the major changes for bug fixes, stability, and overall performance for The Witcher 3 across PC and console are as follows:


  • Improved CPU core utilization in the DX 12 version.
  • Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options → Video → Graphics.
  • Fixed an issue where the "My Rewards" section was not localized in REDlauncher.
  • Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
  • Fixed an issue related to particle optimization which could result in temporary stuttering.


  • Improved Performance Mode on next-gen consoles.
  • Fixed an issue where characters could become slightly blurry during dialogues and cutscenes on PlayStation 5.
  • Fixed an issue related to memory usage in Ray Tracing Mode which could result in crashes on Xbox Series X.
  • Whatsoever a Man Soweth... - The game will no longer crash if Geralt runs away from Shani after starting the conversation on next-gen consoles.
  • Fixed an issue where quicksaves couldn't be loaded when using cross progression on Xbox One.
  • Added two missing "Top notch swords!" on previous-gen consoles.
  • Fixed an issue with overwriting manual saves where in some circumstances the oldest gamesave was deleted on PlayStation 5.
  • Addressed performance issues in Beauclair and Novigrad that occurred after loading a gamesave.

Visual - PC and next-gen exclusive

  • Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
  • Fixed a visual issue with brick textures where black artifacts covered stone arches.
  • Added a Motion Blur slider. It can be found in Options → Video → Graphics.

Quests & gameplay - Available on all platforms

  • Battle Preparations - Fixed the lack of a dialogue option that would progress the quest during the objective "Let Avallac'h know everything's ready."
  • Reason of State - Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered and then immediately left the building.
  • Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1 - Fixed an issue where the quest could stay active even after the diagrams were looted.
  • Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.

Localisation - Available on all platforms

  • Fixed an issue with the Korean localization of Ciri's and Geralt's Gwent card descriptions.
  • Fixed punctuation issues in Arabic localization.
  • Updated Traditional Chinese font.

It should be kept in mind that the above fixes are only the most notable changes in this Witcher 3 update. The rest of the tweaks made in The Witcher 3 patch 4.02 haven't been included in the patch notes since they are minor fixes. 

That's all you need to know on The Witcher 3 update 4.02 patch. For more on game, check out the best swords in The Witcher 3. Alternatively, here is the best armour sets in The Witcher 3

For even more guides on The Witcher, you can be sure to find them right here at GGRecon. 

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