Final Fantasy 7 Rebirth joins the CoD club of extortionate file sizes

Final Fantasy 7 Rebirth joins the CoD club of extortionate file sizes
Image via Square Enix | Infinity Ward

Written by 

Joseph Kime

Published 

2nd Feb 2024 11:00

Square Enix and Final Fantasy seem to be in a good position right now, but then again, that's a given - there's a brand-new iteration of the Final Fantasy 7 remake on the way.

The bold step to stretch the narrative of the most iconic FF title across multiple games was one that shocked long-time fans and even made them a little concerned, but so far, we've been convinced that it was a pretty solid plan.

The next instalment is almost here, and as fans worry for Tifa's safety, theyโ€™re gearing up for another chapter in the story - but you might want to delete the first one if you want to actually install it.

Final Fantasy 7 Rebirth has a ridiculous file size

There's an irritating trend in new-gen gaming that sees companies refuse to compress their games in any meaningful way, with Call of Duty leading the way when it comes to demanding immense storage space from its players.

Now, it seems that Final Fantasy is proving that it stands in the upper echelons of expectation. Reputable Twitter account PlayStation Game Size has revealed that the Final Fantasy 7 Rebirth download size stands at a whopping 145.25 GB on PS5. This is in contrast to the already hefty 100GB on PC for the first game.

If its trailers are anything to go by, there is a lot of stuff to do in the game. Even so, with Baldur's Gate 3 asking for 100GB of space and Ghost of Tsushima: Director's Cut standing at 60GB, it certainly does make you wonder what we can expect from the game itself.

Square Enix has joined a pretty silly club

Cloud and Sephiroth look out over a forest in Final Fantasy 7 Rebirth.
Click to enlarge
Image via Square Enix

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The frustrating thing about all of this is that it isn't new - even though the base model of the PlayStation only offers around 850GB for all of its games, companies still presume that they're so important that they need to take up all of this space, without any kind of compression to lighten the load on consumers.

Of course, sometimes there's only so much a game can do without compromising its quality, but this is a quiet frustration that has been growing for a long time now, as developers go on presuming that players will put up with it.

We trust that Rebirth is a belter, but even so, give us a chance to play any other games alongside it. The storage space amnesty we've been yearning for needs to come damn soon.

Joseph Kime is the Senior Trending News Journalist for GGRecon from Devon, UK. Before graduating from MarJon University with a degree in Journalism, he started writing music reviews for his own website before writing for the likes of FANDOM, Zavvi and The Digital Fix. He is host of the Big Screen Book Club podcast, and author of Building A Universe, a book that chronicles the history of superhero movies. His favourite games include DOOM (2016), Celeste and Pokemon Emerald.

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