Bethesda Delays Starfield And Redfall

Bethesda Delays Starfield And Redfall
Bethesda | Arkane Austin

Written by 

Joseph Kime


12th May 2022 12:08

Bethesda has been gearing up for a pretty big year. Okay, maybe let's say had. After Arkane's massive drop of Deathloop last year - and with the company's new connections to Xbox - there was a lot to look forward to.

Mostly, it was the launch of the huge outer space romp Starfield and vampire action title Redfall that fans had to look forward to. But, in a shocking turn of events, Bethesda has revealed that we sadly won't be getting our hands on the games in 2022. Looks like 2022 might not be Bethesda's year after all.

Bethesda Announces Delays For Starfield and Redfall

Bethesda has just announced that the release of both Starfield and Arkane Austin's Redfall will not be released this year, and has instead pushed them back. The AAA titles will now launch in "the first half of 2023" according to a short post shared on Bethesda's social media platforms.

The full statement reads:

"We've made the decision to delay the launches of Redfall and Starfield to the first half of 2023.

"The teams at Arkane Austin (Redfall) and Bethesda Game Studios (Starfield) have incredible ambitions for their games, and we want to ensure that you receive the best, most polished versions of them.

"We want to thank everyone for their excitement for Redfall and Starfield. That energy is a huge part of what inspires all of us every day and drives our own excitement for what we are creating.


"We can't wait to share our first deep dive into the gameplay for both Redfall and Starfield soon. Thank you for your support."

It's a shame if the games aren't likely to appear at the end of this year, especially as until now, they've been the only real outputs from Bethesda on the way in 2022.

We're sure that the extra development time will make Starfield and Redfall better - but even so, we can't help but feel a little salty that we won't get to play them this year. Waiting for Bethesda games is becoming an integral part of the Bethesda experience, it would seem.


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