Call of Duty ‘proven’ as one of the worst games for Keyboard and Mouse
Call of Duty has never really been a computer game, always more of a video game to be played on console.
But a seismic shift is afoot after a few years on PC via Battlenet and possibly the Epic Games Store in the near future, PC players are now overtaking console fans in terms of sheer numbers.
But that doesn’t mean CoD is changing its ways to help keyboard and mouse players, and it’s now been proven that the series is one of the worst games in the genre for those point-and-clickers.
Call of Duty is no easy ride for Mouse and Keyboard players
Deep-rooted in the history of Call of Duty is the controller community, having evolved from the old Xbox 360 pads to Battlebeaver’s and Scuf’s. It’s now clear to see that this is the way the developers want it, as one content creator has shown how CoD compares to other games in its MnK treatment, and it’s startlingly bad.
Having to combat against Aim Assist like controller players get, PC players also have to deal with what "TrueGameData" calls "Strafe Reticle Shift" and "Aim Movement Reticle Shift".
What this means is that Aim Movement Reticle Shift will see your ADS move target upon every zoom (it never ADS' on your centre reticle, always off-centre in a random pattern) and Strafe Reticle Shift will keep you firing off-centre in a bloom-like fashion, where you almost have to lead your bullets, rather than be able to have that old-school strafe and hit-scan feel.
Controller players also have these issues but Aim Assist locks back onto the target, minimising their effects.
Call of Duty has a vengeance against Mouse and Keyboard inputs
You might be thinking that this is just normal for shooters. Maybe this is the same for all games? Nope.
TrueGameData put this to the test against 16 other games, including Overwatch, PUBG, Fortnite, Battlefield, CS:GO, and Halo.
The only other title in the list trialled by TrueGameData to have both of these negative issues was Battlefield 3. Not a single tested game from any other franchise outside of Call of Duty and Battlefield had Strafe Reticle Shift, while PUBG was the only addition to that list for Aim Movement Reticle Shift.
Together, these mechanics make Mouse and Keyboard rather unbearable for Call of Duty and Call of Duty alone (maybe BF3 too), and there's no helping you when aim assist is so strong for controllers too. Maybe it's best if we all dug out the 360 pads again.