How to play Zangief in Street Fighter 6: moves, combos & backstory

How to play Zangief in Street Fighter 6: moves, combos & backstory
Images via Capcom

Written by 

Jack Roberts

Published 

4th Jun 2023 17:32

Contents

With Street Fighter 6 finally in the hands of excited players around the world, it is important to know whom you are going to be playing as and against if you’re going to get ahead.

A veteran villain of the series, Zangief returns after his brief foray into acting in Wreck-it-Ralph and is as large and in charge as ever

We’re going to be going through everything you need to know to get started playing as Zangief in the game, including his backstory, combos, and the best ways for you to get a handle on him.

Who is Zangief in Street Fighter 6?

Image shows key art of Zangief surrounded by flames in Street Fighter 6
Click to enlarge
Images via Capcom

In Street Fighter 6, Zangief is a veteran wrestler dedicated to enhancing the strength of his students, as much as himself. Nicknamed the Red Cyclone, he made his first appearance in Street Fighter 2.

Zangief hails from Russia where, during the Cold War, his goal was to display Russia’s superior fighting abilities compared to other nations.

Despite being more of an antagonistic force, Zangief has gone on to become one of the most recognisable faces in gaming, appearing in several other fighting games like Tekken x Street Fighter and as a Spirit in Super Smash Bros. Ultimate.

At a colossal 7’0, he towers over the majority of characters, including the new series poster boy, Luke.

Zangief combo moves in Street Fighter 6

Image shows Zangief throwing E. Honda in Street Fighter 6
Click to enlarge
Images via Capcom

A hulking wrestling master in Street Fighter 6, Zangief specialises in throws and can usually break his opponent’s guards, blocks and Drive Parries with ease.

Here, we’ll be breaking down some of the more complicated combos Zangief has to offer, including his Special Moves, Super Arts and Unique Attacks.

For this guide, we’re using the inputs from the classic control scheme.

Move Name (Special Moves)

Combo Input

Double Lariat

Punch, Punch

Screw Piledriver

Stick clockwise + Punch (when near)

Borscht Dynamite

Stick clockwise + Punch (when jumping and near)

Russian Supplex

Forward, Down/Forward, Down, Down/Back, Back, + Kick (when close)

Siberian Express

Forward, Down/Forward, Down, Down/Back, Back, + Kick (when far)

Tundra Storm

Down, Down + Heavy Kick

 

Move Name (Super Arts)

Combo Input

Aerial Russian Slam

Down, Down/Forward, Forward, Down, Down/Forward, Forward + Kick

Cyclone Lariat

Down, Down/Forward, Forward, Down, Down/Forward, Forward + Kick

Bolshoi Storm Buster

Stick Clockwise, Stick Clockwise + Punch (when near)

 

Move Name (Unique Attacks)

Combo Input

Hellstab

Down/Forward + Medium Punch

Knee Hammer

Forward + Medium Kick

Headbutt

Forward + Heavy Punch

Cyclone Wheel Kick

Forward + Heavy Kick

Smetana Dropkick

Down/Forward + Heavy Kick

Flying Body Press

Down + Heavy Punch (during jump)

Flying Headbutt

Up + Heavy Punch (during jump)

Machine Gun Chops

Medium Punch, Medium Punch. Medium Punch

Power Stomps

Down, Down + Medium Kick, Medium Kick, Medium Kick

  • Why not check out our guide on how to play JP in Street Fighter 6 as well?

How to play Zangief in Street Fighter 6

Image shows Zangief fighting E. Honda in Street Fighter 6
Click to enlarge
Images via Capcom

In Street Fighter 6, despite being a slower character, Zangief is incredibly powerful, particularly with his throws. When up close to his opponents, he can deal some serious damage, but closing the gap can be difficult.

Despite this, he has a longer reach than most, so when at a mid-range, even his chip damage is significant.

His signature throw, the Screw Piledriver, is devastating for breaking his opponent’s guard and can be difficult to recover from.

That’s everything you need to know about getting started with Zangief in Street Fighter 6. If you’re looking for more character guides, why not check out our guide on how to play as Ken as well? For more on Street Fighter 6, keep checking back with GGRecon!

Jack is a Guides Writer at GGRecon. With a BA (Hons) & MA in English and Creative Writing, he was also the Gaming Editor for The Indiependent. When not pondering which game has the best cup of coffee (and drinking far too much of it himself), he can often be found playing Dead by Daylight, Street Fighter or making yet another build in Bloodborne.

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