Overwatch 2 Doomfist: Abilities, Tips, How To Unlock

Overwatch 2 Doomfist: Abilities, Tips, How To Unlock
Images via Blizzard

Written by 

Dave McAdam


14th Oct 2022 10:11

Overwatch 2 Doomfist is now a tank character, having appeared originally as a DPS hero. Overwatch 2 is now out and there have been some significant changes from the original. Doomfist moving from damage to tank means a massive shift in how he plays, but plenty of his kit is still the same. Here is everything you need to know about Overwatch 2 Doomfist.

Overwatch 2 Doomfist Abilities and Ultimate

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Doomfist has a bunch of different abilities that work together quite nicely. We'll start with his basic attack, his Hand Cannon. Regular fire has Doomfist shoot a spread of shots from his much less doomy fist, similar to a shotgun. The Hand Cannon has four shots, which are regenerated one at a time. These don't do much damage, and are more of a backup/poking tool.

His real damage is in his other, much more doomy fist. Rocket Punch has Doomfist charge forward with his giant robotic fist, which can carry him a good distance. Making contact with an enemy or a wall will stop him, and the impact will launch enemies backwards. The Rocket Punch is a charge attack, and firing it off early will reduce the distance and damage.

Rocket Punch pairs nicely with Seismic Slam. This is an attack in which Doomfist leaps up and forward, smashing into the ground and doing damage in an area around him. You have a good deal of control over this, it can either be used to leap a great distance or high up depending on how you aim it, and you do have a decent amount of control in the air. Between Seismic Slam and Rocket Punch, Doomfist excels in crossing large distances quickly, letting him get right into the action.

Power Block is his new ability, replacing his previous Uppercut. This is the main ability that makes Doomfist more of a tank, along with his bump in health up to 450, and the fact that he gains extra health by doing damage with his abilities. Power Block reduces incoming damage by 80%, while also improving his Rocket Punch. Damage blocked with Power Block increases Rocket Punch's travel distance, speed, and damage.

Finally, Doomfist's ultimate ability is Meteor Strike. Doomfist launches up into the air, and you are given a target on the ground which you can move around for a few seconds. After those few seconds, Doomfist comes hurtling down, smashing into the ground and damaging anyone within the circle. There is an inner ring in which the move does maximum damage, and an outer ring in which it does reduced damage.


  • For more on another character that has been changed up, check out our Overwatch 2 Mei guide.

Overwatch 2 Doomfist Tips

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Doomfist's move to the tank roster has not gone too well for him. Despite the changes, Doomfist is not particularly tough and cannot take much damage. Not all tanks are complete walls of defence, but Doomfist is particularly squishy. Worse still, his damage output isn't much better. Doomfist is unfortunately not very usable, especially in Overwatch 2 where he is the one and only tank on the team.

Where Doomfist works a lot better is in his movement abilities. The combination of Seismic Slam and Rocket Punch means Doomfist can cover a lot of ground very quickly. Now that he is a tank, he can use these abilities to dive deep into enemy territory, disrupt the opposing team and try to force some of the weaker enemies out into the fight.

His extra health makes this tactic even more effective than it used to be, as if you are quick you can pull this off and get back out of danger. Regardless of your tactics, your best bet with Doomfist is to move around a lot, use your abilities consistently to gain extra health, and cause some chaos.

In terms of using his ultimate ability, this is even more unfortunate news. The move to the tank role reduced the damage of Meteor Strike. Doomfist absolutely telegraphs his ultimate, enemies have a long time to move out of the way when he activates it. As such, it is really weak, and very ineffective outside of situations where your opponents cannot avoid it. Oftentimes, Doomfist's ultimate is best used as a method of getting yourself out of danger.

Overwatch 2 Doomfist: How To Unlock

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When starting Overwatch 2 as a new player, a lot of the roster needs to be unlocked before they can be used. Doomfist is one such character, players will need to play a significant amount of the game to unlock him. Thankfully, the process is not complicated, but it is time-consuming.

Each character that must be unlocked is acquired after completing a certain number of matches. These don't have to be wins, just games played. For Doomfist specifically, you will need to play a whopping 85 matches to unlock him. It will be quite a while before you can start playing Doomfist, which will hopefully be enough time for him to get a buff and become much more appealing to play.

That is it for our Overwatch 2 Doomfist guide, for more on the game check out some of our other hero explainers, like our Overwatch 2 Sigma guide.

Dave McAdam
About the author
Dave McAdam
Dave is a Senior Guides Writer at GGRecon, after several years of freelancing across the industry. He covers a wide range of games, with particular focus on shooters like Destiny 2, RPGs like Baldur's Gate 3 and Cyberpunk 2077, and fighting games like Street Fighter 6 and Tekken 8.
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