Tiny Tina's Wonderlands Spore Warden Build: Creating A Status Effect Slayer
Our Tiny Tina's Wonderlands Spore Warden build is designed to make you a ranged killer who stands back and deals tonnes of damage with guns, spells, and your little flatulent companion. Tiny Tina's Wonderlands has several different classes to select from which allows you to specialise your character through the game, eventually even combining them to multi-class. So, for a walkthrough of how to build our Tiny Tina's Wonderlands Spore Warden, we've got you covered.
For more builds, check out:
- Tiny Tina's Wonderlands Stabbomancer build
- Tiny Tina's Wonderlands Clawbringer build
- Tiny Tina's Wonderlands Brr-Zerker build
- Tiny Tina's Wonderlands Graveborn build
- Tiny Tina's Wonderlands Spellshot build
Tiny Tina's Wonderlands Spore Warden Build: Background And Hero Stats
After you've created your Spore Warden, you'll need to pick a background for some benefits to your starter stats. Village Idiot is a good choice for a background that gives you an extra eight Strength to start, but removes three Intelligence. This means you'll start with some extra critical hit damage, but a higher spell cooldown rate. Raised by Elves is the other option, which gives you two Dexterity and removes four Constitution. This will give you an extra critical hit chance, but lowers your max health by 10%.
The hero stats that you'll want to focus on for this class are Wisdom, Strength, and Dexterity. This will give you good bonuses to your status effects which is useful for many of the Spore Warden skills and their companion, while Strength and Dex will allow you to get the critical chance and damage you need for your guns and spells.
- If you want to check out more of the classes in the game and get to grips with, check our breakdown of the Tiny Tina's Wonderlands classes.
Tiny Tina's Wonderlands Spore Warden Build: Skills
Firstly, you'll have the choice of choosing your class action skill, which is a toss-up between Barrage and Blizzard. Barrage is the better choice with the skills we've chosen for this build, as it will deal more damage at a consistent rate.
In the first tier of the skill tree, you should max out Bounty of the Hunt, which is a kill skill that decreases your action skill cooldown rate for a small duration, allowing you to get your more powerful moves online quicker. Make sure to max this out over time, but not right away. For the second skill in tier one, max out Eagle Eye for its increase to gun damage and gun handling, which is perfect for the ranges you'll want to be operating at.
Tier two sees you get one of the better skills which is important for this build called Spore Cloud. This allows your Mushroom Companion to unleash poisonous farts that deal damage over time, and leaves a cloud behind. You'll also want to max out the Bullseye skill, as it will increases the critical hit chance of your guns and your companions attacks.
Tier three has another key ability for your companion called Medicinal Mushroom, which gives your companion the chance to revive you when downed. If this is successful then you and your companion will get a damage boost for a short time. Another useful skill to max is Quiver of Holding, which increases your magazine size and lets you regen ammo over time.
You can skip the fourth tier of this tree because you'll want the extra points for Stabbomancer multiclassing later. This means you can max out tier five by getting the Headhunter skill, which will let you deal extra gun damage to critical hit areas. Wrath of Nature is the next ability to max out, that lets you deal extra damage to any enemy you use an ability on.
The final part of this skill tree is the capstone skill called Play the Angles. This gives all your gun critical hits a chance to ricochet and damage a nearby enemy, with ricochet shots getting a smaller chance to ricochet again.
- Want to check you have the time to play before getting stuck in? Check out - how long is Tiny Tina's Wonderlands?
Tiny Tina's Wonderlands Spore Warden Build: Multiclassing
After completing a mission called Emotion of the Ocean, a little ways into the game, you'll earn the chance to start mulitclassing, which lets you incorporate skills, an action skill, and class feats from a different class into your build.
Firstly, it's a good idea to max out the Arsenal skill to gain a 15% increase to melee, spell, and gun damage. You can also put three points into the Potent Poisons skill, which increases your status effect damage and duration. This will means you'll have a 12% increase in damage, and a 24% increase in the duration of your status'.
Tier two has two skills to max out which will give you a better DPS rate, and more powerful status effects. Swift Death is a good first choice that increases your damage while you move, with the faster movement dealing higher damage. Exploit Their Weakness is a key skill that will let you deal increased damage to all enemies that you apply status effects too.
You can skip straight over to tier four to put the last of your points into the Sneak Attack skill, which will increase the critical damage with a flat rate of 3% from each point. This should run you through all your levels, but feel free to experiment a little if you can specialise the build to be in your favour even more.
That's our breakdown of our Tiny Tina's Wonderlands Spore Warden build, and now you should be able to create a powerful fighter that utilises status effect damage.
The Tiny Tina's Wonderlands Shift Codes give you a chance to earn super high-quality loot by entering codes to earn skeleton keys.