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Overwatch 2 Season 1 Patch Notes

Overwatch 2 Season 1 Patch Notes
Images via Blizzard

Written by 

Joshua Boyles

Posted 

23rd Sep 2022 13:21

Overwatch 2 is right around the corner, and Blizzard has already released the patch notes for what we can expect from Season 1. Many things have already changed from the original Overwatch game, and we got a glimpse of what to expect in the beta from earlier in the year. However, with the Overwatch 2 release date looming, here are the biggest changes you can expect to see in the Season 1 patch notes.

  • Want to improve your skills as Sojourn? Give our Sojourn guide a read.

Overwatch 2 Season 1 Patch Notes

Click to enlarge

Most of the changes listed in the Overwatch 2 Season 1 patch notes refer to the tweaks Blizzard has made to the hero balance. With 35 heroes in the mix for the new title, it's going to be a challenge for the team to keep the hero balance healthy. Here's what you need to be aware of:

Junker Queen

  • Commanding Shout
    • Allied health bonus reduced from 100 to 50 HP
    • Allied duration reduced from 5 to 3 seconds
    • Temporary health no longer decays over its duration
    • Cooldown increased from 11 to 15 seconds

Orisa

  • Base health increased from 250 to 275
  • Base armor increased from 250 to 275
  • Energy Javelin cooldown reduced from 8 to 6 seconds

D.Va

  • Boosters impact damage increased from 10 to 25
  • Micro Missiles cooldown reduced from 8 to 7 seconds
  • Call Mech ultimate cost reduced by 12%

Brigitte

  • Inspire duration reduced from 6 to 5 seconds

Baptiste

  • Biotic Launcher primary fire damage increased from 24 to 25
  • Biotic Launcher primary fire minimum falloff range increased from 20 to 25 meters

Mercy

  • Pressing Crouch during Guardian Angel now launches you straight up
  • Angelic Descent can now be activated by holding Crouch while airborne

Bastion

  • Ironclad passive is enabled again (20% damage reduction while transformed)

Reaper

  • Hellfire Shotguns spread reduced from 8 to 7 degrees

Sojourn

  • Railgun energy gain from non-player targets (barriers, turrets, etc.) reduced by an additional 50%

Sombra

  • Hack ability lockout duration increased from 1 to 1.75 seconds

Miscellaneous

  • Temporary health now grants 50% reduced ultimate charge instead of zero ultimate charge
  • Damage Role Passive - New Passive: Eliminations grant 25% increased reload and movement speed for 2.5 seconds. Does not stack with itself but will refresh the duration
  • All heroes now refund up to 30% ultimate power on hero swap

For more Overwatch 2 guides, keep reading GGRecon.

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