Bloodhunt Boss Explains Why It's Only On PS5 And PC

Bloodhunt Boss Explains Why It's Only On PS5 And PC
Sharkmob | Sony

Written by 

Tom Chapman

Published 

27th Apr 2022 12:31

Proving there's still lifeblood in the sometimes stagnant battle royale genre, Vampire: The Masquerade – Bloodhunt takes the long-running World of Darkness franchise and cashes in on the popularity of BR games. While Fortnite and Call of Duty: Warzone reign supreme, Bloodhunt and even the rumoured Halo Infinite battle royale are trying to jostle into the genre. 

Sharkmob's Bloodhunt has been in early-access on Windows PC since September last year, but now, it's unfurling its wings and swooping down onto PlayStation 5 as well. Sadly, there are some notable gaps in the market, with Bloodhunt being limited to just two platforms. So, why did Sharmob only opt for a PC and PS5 release?

Why Was Bloodhunt Only Released On PC And PS5?

Sharkmob Bloodhunt PS5
Click to enlarge
Sharkmob

In Bloodhunt, you play as a member of a particular clan - fighting for survival in this gothic reimagining of Prague. As well as players picking their own Bloodhunt archetype, each clan has its own unique abilities. This vertical third-person shooter lets you take to the rooftops above Prague, with a map that feels a lot like Call of Duty: Vanguard's Hotel Royal map. 

It's an interesting concept that takes an already established IP and runs with it, however, some might see it as a risk to not only nix Xbox, but the last-gen PS4. The console war is more fierce than ever, but even despite Microsoft's acquisition of Activision Blizzard, it looks like Phil Spencer understands the financial sense of not making Call of Duty an Xbox-exclusive franchise.

When it comes to Bloodhunt, Game Director Craig Hubbard told the Loadout last year that the team is "squarely focused on PC and PS5 at this point." Explaining why the dev picked just PS5 and PC over a general release, Hubbard added, "Our philosophy is that we would rather be on fewer platforms at a higher quality than risk spreading ourselves too thin." Couple this with a lack of Bloodhunt crossplay, and it's a disappointing state of affairs.

 

Will Bloodhunt Come To Xbox?

As for the elephant in the room of whether Xbox owners will be able to enjoy this blood-soaked Prague, Hubbard previously said, "I can't really comment on the future. Not because we have something to hide, but rather because right now we're concentrating on the near term." It's not a no, but it's not exactly a promise that an Xbox port will soon follow suit. Hubbard concluded, "Launching a PvP game is a huge undertaking that requires commitment, adaptability, resourcefulness, and focus, so we can't afford a lot of distractions."

If we were betting people, we'd guess that Bloodhunt will probably completely skip a last-gen release. These days, there are relatively few new-gen exclusives, however, PS5 and Xbox Series native releases are likely to become commonplace. There are already reports that God of War Ragnarok will be the last PlayStation 4 release before PS5 becomes the norm. We'll have to wait and see whether Bloodhunt is a vampiric hit or it's staked before it even gets out of the crypt before we'll be able to speculate about it coming to Xbox.

 

Tom Chapman
About the author
Tom Chapman
Tom is Trending News Editor at GGRecon, with an NCTJ qualification in Broadcast Journalism and over seven years of experience writing about film, gaming, and television. With bylines at IGN, Digital Spy, Den of Geek, and more, Tom’s love of horror means he's well-versed in all things Resident Evil, with aspirations to be the next Chris Redfield.
Why trust GGRecon?

Established in 2019, we don’t just cover games - we live them. Our expert team is full of dedicated gamers, qualified journalists, and industry insiders who collectively boast decades of experience covering gaming and esports. This deep-rooted expertise allows us to provide authoritative and nuanced perspectives first-hand from a team who are playing, and researching every game covered on our website. 

Our foundation is built on a profound commitment to editorial independence, ensuring our content remains free from external influence and advertising pressures and is held to the highest level of editorial conduct, integrity, and quality. 

Every article on GGRecon comes from rigorous research, informed analysis, and a passion for gaming that resonates with our readers. We uphold these standards through a transparent editorial policy, accessible here, which governs our processes and maintains our accountability.