VALORANT Patch 1.04 brings new agent & weapon changes

VALORANT Patch 1.04 brings new agent & weapon changes
Images via Riot Games

Written by 

Katie Memmott

Published 

21st Jul 2020 13:55

The new VALORANT update is here, and Patch 1.04 comes with a ton of new updates to both Agents and weapons. Here are the most important updates from Patch 1.04.

Agent updates

Viper gets a buff, whilst Brimstone and Raze get a hit to their Ult economy in the Agent updates:

Viper

Viper's Pit

  • Max time outside of her ult before it collapses changed from 5>>>12 seconds
  • Viper can hold the ability key to drop her ult early
  • Enemies in Viper’s Pit have their minimap obscured and do not provide minimap detection to their allies
  • Increased the brightness of the red enemy glow at the edge of Viper's near-sight

Decay

  • Enemy decay per second increased from 10 to 15 from all sources.
  • After exiting Viper's smoke, enemy decay sustains for 2.5 seconds before starting to fade

Fuel

  • Having both Poison Cloud and Toxic Screen active does not consume additional fuel beyond the cost of having one active

VALORANT Patch 1.04
Click to enlarge

Raze

Raze's Ultimate ability 'Showstopper' cost has increased from 6 to 7 Ult Points, in an effort to stop her from becoming overpowered.

Brimstone

Brimstone's Ultimate ability 'Orbital Strike' cost has also increased from 6 to 7 Ult Points, as the VALORANT devs explain, because it was "impacting rounds a little too frequently."

There were changes to Stim Beacon too. The ability no longer Buffs enemies and no longer shows its effect radius to enemies.

Weapon Changes

Classic

  • Fixed bug where running inaccuracy on the right-click was much higher than intended
  • running was adding a 1.5 penalty because it was referencing our generalized running error curves for pistols
  • Fixed bug where jumping had no inaccuracy penalty
  • Running spread is changed from 3.4 >>> 2.1
  • primarily a bug fix
  • Jumping spread changed from 1.9 >>> 2.3
  • Walking spread changed from 1.9 >>> 1.95
  • Added a 10% bonus to accuracy when crouching and stationary

Read all of the VALORANT 1.04 Patch notes here.

Katie Memmott
About the author
Katie Memmott
Katie is the former Sub Editor and Freelancer Coordinator at GGRecon.
Why trust GGRecon?

Established in 2019, we don’t just cover games - we live them. Our expert team is full of dedicated gamers, qualified journalists, and industry insiders who collectively boast decades of experience covering gaming and esports. This deep-rooted expertise allows us to provide authoritative and nuanced perspectives first-hand from a team who are playing, and researching every game covered on our website. 

Our foundation is built on a profound commitment to editorial independence, ensuring our content remains free from external influence and advertising pressures and is held to the highest level of editorial conduct, integrity, and quality. 

Every article on GGRecon comes from rigorous research, informed analysis, and a passion for gaming that resonates with our readers. We uphold these standards through a transparent editorial policy, accessible here, which governs our processes and maintains our accountability.

Trending
Fnatic gets slammed for slow season start after boasting
Riot announces Top 5 VCT EMEA capsule sales ranking
LOUD to arrive late in NA for VCT Split 1 practice due to visa delays
VALORANT Exec claims Clove will be a ‘curveball’ for competitive play
Riot Games alludes to VALORANT console & mobile updates ‘this year’
Related Articles
Americas derby clears 1 million viewership at VCT Masters Madrid
Sentinels shakes up roster despite Kickoff success
Zellsis tries to improve relationship with Brazilian fans after smack talk against LOUD
VALORANT Esports Capsules are already over-achieving yearly targets
VALORANT esports teams are dishing out disrespect with new VCT Capsules