Pay-To-Win Diablo 4 Debunked By Blizzard
The Diablo name has been in a spot of bother recently. Of course, the game series remains an icon of PC gaming by letting players slice through baddies with ease and giving those with the tactical edge all the spoils. Since the launch of Diablo Immortal though, fans have been concerned about its future.
The launch of the mobile game brought concerns that the mainline title would follow in its footsteps, mostly in its pursuit of players' hard-earned dosh. Either way, its microtransaction-laden structure doesn't offer players much respite from the game's challenge without shelling out. But it seems that Blizzard doesn't have any intention of letting the next mainline game follow suit as we had feared.
Will Diablo 4 Be Pay-To-Win?
As fans are growing more and more concerned that Blizzard is taking Diablo down a murky path of predatory in-game purchases, Diablo 4's game director has stressed that this will not be the case.
A new quarterly update released on the Blizzard website has confirmed that the game's levelling system will have no connection to anything that players can purchase externally. "To play in the new season, you'll create a fresh character and experience the new seasonal features and content while levelling up alongside other players," it reads.
"This along with capping paragon points in Diablo IV, ensures that your effort and skill - measured by both dexterity and theory crafting - determine how powerful your character becomes. [...] This season design requires that all sources of character power come from playing the game, so you will not be able to pay for power in Diablo IV."
Diablo IV Will "Continue To Evolve"
Closing out the quarterly update, the Blizzard team discusses how the game will continue to change and adapt after launch. "Wrapping up this Quarterly Update blog, we want players to take comfort in knowing Diablo IV will continue to evolve its offerings post-launch," it says.
"The introduction of new Seasons, alongside live events, and a returning Season Journey will work in tandem to breathe variety into the game, while also reinforcing its core principle: empowering players to experience Sanctuary as they see fit. We cannot wait for you to explore these systems in the future!" Diablo 4 seems to be a big deal going forward, and thankfully, it isn't following in the footsteps of its mobile counterpart. Phew.