Over 150 Teams Reportedly Applied For The VALORANT Partnership League

Over 150 Teams Reportedly Applied For The VALORANT Partnership League
Riot Games

Written by 

Jack Marsh

Published 

23rd Jun 2022 11:41

With a new era of VALORANT esports on the horizon with the Partnership League looming after the Champions Tour 2022 campaign concludes, Riot Games has received an overwhelming number of applications for the limited partnership slots.

Riot announced their VALORANT partnership scheme for 2023 back in April, where it was revealed that 30 teams will join ties with the developers across four different regions.

With three leagues of ten set to be rolled out in a franchised system replicable of the League of Legends format, esports organisations from Asia, EMEA, and Americas (North and South) have shown tremendous interest to try and snatch a spot.

Reports Suggest Over 150 Teams Worldwide Applied For VALORANT Partnership Scheme

According to a Dot Esports' George Geddes report, over 150 organisations worldwide have applied for a partnership place with Riot Games. Geddes detailed that more than 200 organisations have shown initial interest, although some dropped out of the application process.

Some of the applications may have overlapped regions though, specifically G2 Esports, who have submitted two requests to Riot Games. The org that has both ties to Spain and North America applied for a slot in both the Americas and European VALORANT leagues. More organisations could have also applied for a second region, although it's unsure if any further teams looked to take advantage of this.

Some organisations such as Cloud9 have often hosted European teams, whereas teams such as Evil Geniuses have strong ties to the Asian scene, which could play a pivotal role in the application process.

 

More NA Orgs Applied For VALORANT Partnership Scheme Than The LCS

The number of applicants in North America alone surpassed those interested in the League of Legends Championship Series, according to Geddes' report.

Despite a $30 million buy-in fee for the LCS, VALORANT's partnership scheme has a free entry, which could be why most orgs saw the opportunity too good to pass up on, although the extensive interest shows just how far VALORANT has come in its two-year lifespan.

Riot Games have yet to confirm or deny any team's applications, with the developers seemingly waiting until the 2022 VCT Champions finals are concluded in September.

Jack Marsh
About the author
Jack Marsh
Jack is an Esports Journalist at GGRecon. Graduating from the University of Chester, with a BA Honours degree in Journalism, Jack is an avid esports enthusiast and specialises in Rocket League, Call of Duty, VALORANT, and trending gaming news.
Why trust GGRecon?

Established in 2019, we don’t just cover games - we live them. Our expert team is full of dedicated gamers, qualified journalists, and industry insiders who collectively boast decades of experience covering gaming and esports. This deep-rooted expertise allows us to provide authoritative and nuanced perspectives first-hand from a team who are playing, and researching every game covered on our website. 

Our foundation is built on a profound commitment to editorial independence, ensuring our content remains free from external influence and advertising pressures and is held to the highest level of editorial conduct, integrity, and quality. 

Every article on GGRecon comes from rigorous research, informed analysis, and a passion for gaming that resonates with our readers. We uphold these standards through a transparent editorial policy, accessible here, which governs our processes and maintains our accountability.

Trending
Fnatic gets slammed for slow season start after boasting
Riot announces Top 5 VCT EMEA capsule sales ranking
LOUD to arrive late in NA for VCT Split 1 practice due to visa delays
VALORANT Exec claims Clove will be a ‘curveball’ for competitive play
Riot Games alludes to VALORANT console & mobile updates ‘this year’