Teamfight Tactics 12.12 Patch Notes

Teamfight Tactics 12.12 Patch Notes
Images via Riot Games

Written by 

Tarran Stockton

Posted 

22nd Jun 2022 19:00

The Teamfight Tactics patch 12.12 is the latest update to the LoL spin-off, balancing a lot of the overperforming and underperforming characters, and increasing the general speed of combat with durability reductions for traits and units. So read on for a full breakdown of the Teamfight Tactics patch 12.12.

Teamfight Tactics Patch 12.12: Release Date 

Teamfight Tactics patch 12.12 is set to release on June 23, which is a day away as of writing this. Players won't need to wait long for the patch, but we're unsure of the exact release times. 

Teamfight Tactics Patch 12.12: Patch Notes, Big Changes

Teamfight Tactics Patch 12.12: Patch Notes
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There are a tonne of different changes in this patch, such as alterations made to the Treasure Dragon, combat pace changes, traits, units, items, and more. 

 

Treasure Dragon

  • Start of round gold and an automatic shop refresh is no longer triggered at the start of stage 5-1. 
  • Removed the three-second transition phase between stage 4-7 and stage 5-1. 
  • Treasure Dragon is no longer automatically selected two seconds before 4-7's 60-second round ends. 

Pace of Combat

  • Bruiser health has been lowered.
  • Dragon health has been lowered.
  • Guardian max health percentage shield has been nerfed slightly in its middle tier.
  • Mirage, Dawnbringer's determination max health heal percentage has been lowered. 
  • Shapeshifter health percentage has been increased.

Traits

  • Assassin bonus crit damage lowered.
  • Cannoneer attack scaling on fifth shot has been increased in the later tiers.
  • Legend ability power steal increased.
  • Ragewing attack speed lowered in later tiers. 
  • Ragewing omnivamp lowered in last tier.
  • Shimmerscale exclusive items granted, third tier increased.
  • Shimmer item, Draven's Axe gold per cash out lowered.
  • Shimmerscale item, Gambler's Blade chance to proc on attack increased.
  • Shimmerscale item, Heart of Gold units per gold increased.
  • Swiftshot attack speed per hex has been lowered in the first tiers. 

Units: Tier 1

  • Ezreal Mystic Shot damage nerfed.
  • Heimerdinger mana nerfed.
  • Heimerdinger Egg Toss damage lowered.
  • Heimerdinger Egg Toss stun duration nerfed to just first tier.
  • Karma Inner Flame damage nerfed
  • Karma Inner Flame explosion now centres on the target rather than just in front.
  • Sett Knuckle Down attack damage ratio reduced.
  • Tahm Kench reworked, now deals damage based on the next three attacks that hit him, rather than based on an internal cooldown.
  • Tahm Kench has had tooltips corrected.
  • Tahm Kench Thick Skin shield lowered in final tier.

Units: Tier 2

  • Shen max mana nerfed.
  • Shen attack speed increased.

Units: Tier 3

  • Anivia Prismatic Storm damage increased.
  • Diana's shield no longer stacks on itself once all the orbs burst and refreshes as intended. 
  • Diana Pale Cascade orb damage lowered.
  • Illaoi Cosmic Smash armour and magic resist steal reduced.
  • Lee Sin Dragon's Rage damage increased.
  • Lee Sin mana nerfed.
  • Olaf attack damage reduced.
  • Sylas reworked, no longer Mana-Reaves on first spell cast when casting Petricite Burst.
  • Sylas now shields on first spell cast.
  • If Sylas has shielded himself, the spell hits two hexes and Mana-Reaves any targets hit.
  • Sylas's shield now stacks.
  • Sylas Petricite Burst shield amount lowered.
  • Sylas Petricite Burst damage lowered.
  • Sylas mana nerfed.
  • Ryze health nerfed.
  • Volibear attack speed increased.
  • Volibear Relentless Storm bonus health on activation increased.
  • Volibear Relentless Storm third auto bonus magic damage lowered in first tiers. 

Units: Tier 4

  • Corki Missile Barrage final missile will always explode at target location.
  • Daeja rework, Daeja's triple missile barrage is now an always-on part of her passive.
  • Daeja max mana buffed.
  • Daeja attack speed lowered.
  • Daeja Windblast passive on-hit magic damage increased.
  • Daeja Windblast passive magic resist reduction on attack increased.
  • Daeja Windblast wave damage increased.
  • Daeja Windblast impact timing has been adjusted to better match visuals. 
  • Talon no longer casts his spell if no units are in range of the blade ring. 
  • Talon bugfix, upon recalling Shadow Assault blades, damage will correctly apply to targets if they pass through.
  • Talon Shadow Assault blade ring attack damage scaling increased. 

Units: Tier 5

  • Shyvana reworked, made her smarter and angrier. 
  • Shyvana Dragon's Descent damage upon crash decreased.
  • Shyvana will immediately cast Flame Breath after transforming.
  • Shyvana Flame Breath will followr her with her movement. 
  • Shyvana will find a new target to burn if there are no current targets in range of Flame Breath.
  • Shyvana is always Enraged during Flame Breath.
  • Shyvana Flame Breath duration increased.
  • Shyvana Flame Breath damage tick rate increased.
  • Shyvana Flame Breath damage lingers for at least three ticks, up to the max damage amount. 
  • Shyvana Flame Breath percent max health damage increased.
  • Shyvana mana increased.

Items

  • Deathblade attack damage decreased at higher tiers.
  • Luminous Deathblade (Radiant Deathblade) attack damage decreased at higher tiers. 
  • Sunlight Cape (Radiant) health decreased.

Augments

  • Ascenion tier now gold.
  • Astral Heart tier now silver.
  • Binary Airdrop now grants an additional random item component.
  • Built Different reworked, stats now scale with stage number from two to five.
  • Built Different I health and attack speed now has tiers.
  • Built Different II health and attack speed now has tiers.
  • Built Different III health and attack speed now has tiers.
  • Cannoneer Crown grants a Runaan's Hurricane.
  • Jade Soul grants a Titan's Resolve.
  • Reckless Spending damage amplification increased.
  • Ricochet Cannoneer bounce damage reduced.
  • Shapeshifter Soul grants a Sunfire Cape
  • Titanic Strength health percentage to attack damage reduced.
  • Trade Sector+, gain a free shop refresh every round, along with five gold.
  • Trade Sector+ only appears on 3-2. 
  • True Twos reworked, gain one random two-star tier one champion and one random two-star tier two champion.
  • Essence Theft Evoker mana steal increased.
  • Meditation mana for unequiped units lowered.
  • Scorch fifth instance of Ragewing damage amplification lowered.
  • The Golden Egg base turns to hatch increased.
  • Second Wind missing health heal lowered.
  • Luden's Echo I damage lowered.
  • Luden's Echo II damage lowered.
  • Luden's Echo III damage lowered. 

Teamfight Tactics Patch 12.12: Patch Notes, Small Changes

Traits

  • Astral ability power increased in last tier.
  • Astral emblem has been re-enabled but will not appear on carousels. 
  • Jade tooltip has been updated.
  • Scalescorn bonus magic damage lowered for first tier.

Units: Tier 1

  • Leona health lowered.
  • Nidalee Primal Surge bonus attack speed lowered.

Units: Tier 2

  • Nami max mana nerf increased,
  • Jinx mana buff lowered.
  • Thresh now selects his hook target before enemy movement begins. 

Units: Tier 3

  • Lulu mana increased.
  • Nunu Consume damage lowered in fall tier.
  • Swain Draconic Ascension damage increased.

Units: Tier 4

  • Xayah Feathers FLY! Feathers fired lowered.
  • Xayah Feathers FLY! Feather damage lowered.

Units: Tier 5

  • Ao Shin health lowered.
  • Aurelion Sol Health lowered.
  • Yasuo third cast attack damage scaling lowered.
  • Zoe now spawns Daisy at her target's location rather than her location.
  • Zoe Janna Tornado stun duration decreased.

Augments

  • Cruel Pact can only appear on 2-1.
  • Double Trouble III attack damage, ability power, armour, and magic resist lowered.
  • Inspire attack speed increased.
  • Living Forge Orb VFX has been updates to the Ornn item orb.
  • Party Time (Revel) attack speed upon scoring a takedown increased.
  • Preparation can no longer appear on 4-2.
  • Radiant Relics armoury choices increased.

There are also a series of bug fixes.

That's all for our rundown of the Teamfight Tactics Patch 12.12, and now you about the main changes coming on June 23.

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