Teamfight Tactics 12.12 Patch Notes

Teamfight Tactics 12.12 Patch Notes
Images via Riot Games

Written by 

Tarran Stockton

Published 

22nd Jun 2022 19:00

The Teamfight Tactics patch 12.12 is the latest update to the LoL spin-off, balancing a lot of the overperforming and underperforming characters, and increasing the general speed of combat with durability reductions for traits and units. So read on for a full breakdown of the Teamfight Tactics patch 12.12.

Teamfight Tactics Patch 12.12: Release Date 

Teamfight Tactics patch 12.12 is set to release on June 23, which is a day away as of writing this. Players won't need to wait long for the patch, but we're unsure of the exact release times. 

Teamfight Tactics Patch 12.12: Patch Notes, Big Changes

Teamfight Tactics Patch 12.12: Patch Notes
Click to enlarge

There are a tonne of different changes in this patch, such as alterations made to the Treasure Dragon, combat pace changes, traits, units, items, and more. 

 

Treasure Dragon

  • Start of round gold and an automatic shop refresh is no longer triggered at the start of stage 5-1. 
  • Removed the three-second transition phase between stage 4-7 and stage 5-1. 
  • Treasure Dragon is no longer automatically selected two seconds before 4-7's 60-second round ends. 

Pace of Combat

  • Bruiser health has been lowered.
  • Dragon health has been lowered.
  • Guardian max health percentage shield has been nerfed slightly in its middle tier.
  • Mirage, Dawnbringer's determination max health heal percentage has been lowered. 
  • Shapeshifter health percentage has been increased.

Traits

  • Assassin bonus crit damage lowered.
  • Cannoneer attack scaling on fifth shot has been increased in the later tiers.
  • Legend ability power steal increased.
  • Ragewing attack speed lowered in later tiers. 
  • Ragewing omnivamp lowered in last tier.
  • Shimmerscale exclusive items granted, third tier increased.
  • Shimmer item, Draven's Axe gold per cash out lowered.
  • Shimmerscale item, Gambler's Blade chance to proc on attack increased.
  • Shimmerscale item, Heart of Gold units per gold increased.
  • Swiftshot attack speed per hex has been lowered in the first tiers. 

Units: Tier 1

  • Ezreal Mystic Shot damage nerfed.
  • Heimerdinger mana nerfed.
  • Heimerdinger Egg Toss damage lowered.
  • Heimerdinger Egg Toss stun duration nerfed to just first tier.
  • Karma Inner Flame damage nerfed
  • Karma Inner Flame explosion now centres on the target rather than just in front.
  • Sett Knuckle Down attack damage ratio reduced.
  • Tahm Kench reworked, now deals damage based on the next three attacks that hit him, rather than based on an internal cooldown.
  • Tahm Kench has had tooltips corrected.
  • Tahm Kench Thick Skin shield lowered in final tier.

Units: Tier 2

  • Shen max mana nerfed.
  • Shen attack speed increased.

Units: Tier 3

  • Anivia Prismatic Storm damage increased.
  • Diana's shield no longer stacks on itself once all the orbs burst and refreshes as intended. 
  • Diana Pale Cascade orb damage lowered.
  • Illaoi Cosmic Smash armour and magic resist steal reduced.
  • Lee Sin Dragon's Rage damage increased.
  • Lee Sin mana nerfed.
  • Olaf attack damage reduced.
  • Sylas reworked, no longer Mana-Reaves on first spell cast when casting Petricite Burst.
  • Sylas now shields on first spell cast.
  • If Sylas has shielded himself, the spell hits two hexes and Mana-Reaves any targets hit.
  • Sylas's shield now stacks.
  • Sylas Petricite Burst shield amount lowered.
  • Sylas Petricite Burst damage lowered.
  • Sylas mana nerfed.
  • Ryze health nerfed.
  • Volibear attack speed increased.
  • Volibear Relentless Storm bonus health on activation increased.
  • Volibear Relentless Storm third auto bonus magic damage lowered in first tiers. 

Units: Tier 4

  • Corki Missile Barrage final missile will always explode at target location.
  • Daeja rework, Daeja's triple missile barrage is now an always-on part of her passive.
  • Daeja max mana buffed.
  • Daeja attack speed lowered.
  • Daeja Windblast passive on-hit magic damage increased.
  • Daeja Windblast passive magic resist reduction on attack increased.
  • Daeja Windblast wave damage increased.
  • Daeja Windblast impact timing has been adjusted to better match visuals. 
  • Talon no longer casts his spell if no units are in range of the blade ring. 
  • Talon bugfix, upon recalling Shadow Assault blades, damage will correctly apply to targets if they pass through.
  • Talon Shadow Assault blade ring attack damage scaling increased. 

Units: Tier 5

  • Shyvana reworked, made her smarter and angrier. 
  • Shyvana Dragon's Descent damage upon crash decreased.
  • Shyvana will immediately cast Flame Breath after transforming.
  • Shyvana Flame Breath will followr her with her movement. 
  • Shyvana will find a new target to burn if there are no current targets in range of Flame Breath.
  • Shyvana is always Enraged during Flame Breath.
  • Shyvana Flame Breath duration increased.
  • Shyvana Flame Breath damage tick rate increased.
  • Shyvana Flame Breath damage lingers for at least three ticks, up to the max damage amount. 
  • Shyvana Flame Breath percent max health damage increased.
  • Shyvana mana increased.

Items

  • Deathblade attack damage decreased at higher tiers.
  • Luminous Deathblade (Radiant Deathblade) attack damage decreased at higher tiers. 
  • Sunlight Cape (Radiant) health decreased.

Augments

  • Ascenion tier now gold.
  • Astral Heart tier now silver.
  • Binary Airdrop now grants an additional random item component.
  • Built Different reworked, stats now scale with stage number from two to five.
  • Built Different I health and attack speed now has tiers.
  • Built Different II health and attack speed now has tiers.
  • Built Different III health and attack speed now has tiers.
  • Cannoneer Crown grants a Runaan's Hurricane.
  • Jade Soul grants a Titan's Resolve.
  • Reckless Spending damage amplification increased.
  • Ricochet Cannoneer bounce damage reduced.
  • Shapeshifter Soul grants a Sunfire Cape
  • Titanic Strength health percentage to attack damage reduced.
  • Trade Sector+, gain a free shop refresh every round, along with five gold.
  • Trade Sector+ only appears on 3-2. 
  • True Twos reworked, gain one random two-star tier one champion and one random two-star tier two champion.
  • Essence Theft Evoker mana steal increased.
  • Meditation mana for unequiped units lowered.
  • Scorch fifth instance of Ragewing damage amplification lowered.
  • The Golden Egg base turns to hatch increased.
  • Second Wind missing health heal lowered.
  • Luden's Echo I damage lowered.
  • Luden's Echo II damage lowered.
  • Luden's Echo III damage lowered. 

Teamfight Tactics Patch 12.12: Patch Notes, Small Changes

Traits

  • Astral ability power increased in last tier.
  • Astral emblem has been re-enabled but will not appear on carousels. 
  • Jade tooltip has been updated.
  • Scalescorn bonus magic damage lowered for first tier.

Units: Tier 1

  • Leona health lowered.
  • Nidalee Primal Surge bonus attack speed lowered.

Units: Tier 2

  • Nami max mana nerf increased,
  • Jinx mana buff lowered.
  • Thresh now selects his hook target before enemy movement begins. 

Units: Tier 3

  • Lulu mana increased.
  • Nunu Consume damage lowered in fall tier.
  • Swain Draconic Ascension damage increased.

Units: Tier 4

  • Xayah Feathers FLY! Feathers fired lowered.
  • Xayah Feathers FLY! Feather damage lowered.

Units: Tier 5

  • Ao Shin health lowered.
  • Aurelion Sol Health lowered.
  • Yasuo third cast attack damage scaling lowered.
  • Zoe now spawns Daisy at her target's location rather than her location.
  • Zoe Janna Tornado stun duration decreased.

Augments

  • Cruel Pact can only appear on 2-1.
  • Double Trouble III attack damage, ability power, armour, and magic resist lowered.
  • Inspire attack speed increased.
  • Living Forge Orb VFX has been updates to the Ornn item orb.
  • Party Time (Revel) attack speed upon scoring a takedown increased.
  • Preparation can no longer appear on 4-2.
  • Radiant Relics armoury choices increased.

There are also a series of bug fixes.

That's all for our rundown of the Teamfight Tactics Patch 12.12, and now you about the main changes coming on June 23.


Tarran Stockton
About the author
Tarran Stockton
Tarran is a Senior Guides Writer at GGRecon. He previously wrote reviews for his college newspaper before studying Media and Communication at university. His favourite genres include role-playing games, strategy games, and boomer shooters - along with anything indie. You can also find him in the pit at local hardcore shows.
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