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VALORANT Players Concerned With Chamber's Q Having A Zero Recoil Bug

VALORANT Players Concerned With Chamber's Q Having A Zero Recoil Bug
Riot Games

Written by 

Jack Marsh

Posted 

15th Nov 2021 12:04

As arguably the most intuitive and imaginative agent to join the VALORANT pool yet, Chamber is expected to be a rather popular choice for squads and players looking to take the Sentinel role in their team to new heights, especially with the adaptations of his exclusive arsenal.

What Is Chamber's Bug In VALORANT?

With his Tour de Force sniper rifle turning him into a prominent Operator counter and a Heavy Pistol that will act as a perfect go-to when it's an eco round, Chamber's own weaponry will undoubtedly act as a guinea pig for Riot Games to test the water with like-minded agents, carving the way for a whole new meta as VALORANT continues to evolve. 

However, prior to Chamber's release in the next patch, many players have identified an early problem with the Sentinel. His Headhunter ability - the heavy pistol - appears to have absolutely no recoil whatsoever.

Players will have to purchase bullets for his revolver, which can save players some easy cash if you're conservative, over the use of a Sheriff, but once you have a full clip, a visual bug has added a bit of tomfoolery that will result in many missed shots and wasted money barrels.

What Are Gamers Saying About Chamber's Bug In VALORANT?

One Reddit user has found that the gun has a visual bug, where the hit register of the gun doesn't align to where the in-game bullet holes land, making it appear to have no recoil when in fact the piercing rounds are tailoring off to the side.

The bug was confirmed to be nothing more than a visual glitch though, as VALORANT content creator "Ethos" pointed out in a YouTube upload. In accordance with the firing range, players can see that whilst the gun appears to have every bullet landing directly in the same place, the smaller target shows off the real bullet spread.

The streamer pointed out that whilst the bullets look to be landing in the same place, the results are misleading. Although this still poses as an annoying defect, Riot Games could roll out a hotfix before his release - much easier than having to add recoil to a broken weapon.

Chamber will release on November 17, where players will be keen to get their hands on the deadly pistol, which instant-kills opponents at any distance. Dealing 159 damage on headshots at over 50m, Chamber's own weapons aren't to be messed around with.

 

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