PlayStation’s Newest Controller Patent Could Be A Game-Changer

PlayStation’s Newest Controller Patent Could Be A Game-Changer

Written by 

Rijit Banerjee

Published 

6th Mar 2021 18:30

Sony’s PlayStation filed a new patent last summer, which showcases the possibility of turning ‘any non-luminous’ object into a controller for the console. Instead of being amazed by this possibility, the console community mocked the development, as the primary example to showcase this technology was a banana. But straying away from the jokes, it would be great to use anything handy and comfortable as a tool to play inside the virtual world of gaming.

The Sony PlayStation patent, first noticed by GamesIndustry.biz, showcased a ton of new information and shed light on how the device/technology is going to function in real-time. 

 

HOW WILL THIS NEW TECHNOLOGY TURN ‘ANY’ OBJECT INTO A PS CONTROLLER?

Click to enlarge

The PlayStation patent states -

The system comprises an input unit operable to obtain images of a passive non-luminous object being held by a user as a video games controller. The system also comprises an object detector and object pose detector for detecting the object and its respective pose in the obtained images.

A user input generator is configured to generate user inputs based on the detected changes in pose of the passive non-luminous object and to transmit these to a video game unit at which a video game is being executed.


To put it simply, the device/technology simply takes images of the object you are about to use and virtually superimposes the buttons on your object. It also takes machine learning into account to detect various postures of the hand and make it an excellent replacement for the traditional controllers which are used for PlayStations. 

Click to enlarge

The PlayStation controllers have changed dynamically over the last few years. They have been optimised for providing higher comfort to the fingers of players and reduce latency. But if this device/technology comes into play soon, it could be game-changing as many players can switch to better and more comfortable mediums (not a banana) to rest their fingers and grind for longer hours. It could be very beneficial for esports players, and games like Fortnite which require players to press buttons aggressively, and many young players have complicated medical problems due to this phenomenon.

Many players believe that this device/technology could be exclusive to PS VR 2, and it would allow players to play VR games in groups. There aren’t many multiplayer VR games currently, as the current titles offer a single-player experience. Moving forward, many game developers could consider this application and make multiplayer VR games that many gamers could play at the same place without the need for a proper controller.

When we say futuristic gaming, we certainly don’t mean gaming on a banana in general, but this is undoubtedly a step in the right direction. Ensuring esports and casual players’ well-being should be a priority for upcoming game developers and making gaming affordable for everyone.

 


Images via PlayStation

Rijit Banerjee
About the author
Rijit Banerjee
Rijit Banerjee was a freelance contributor to GGRecon.
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