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Overwatch 2 Devs Announce Changing Environments For New Maps

Written by 

Jack Marsh

Posted 

9th Jun 2021 20:59

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Activision Blizzard's long haul towards Overwatch 2 seems to be heading into its final stretch, as the relay baton was passed from Jeff Kaplan to Aaron Keller.

With developers bursting into a sprint to get the product over the line, it appears that they look set to make a long jump by adding environmental changes to their brand-new unannounced maps.

It's undeniable that the new instalment of the Overwatch franchise will mix the game up like never before. The decision to switch to a 5v5 PvP model comes as the most significant difference, although Blizzard seems to be holding on to a full stack of aces in the sleeves.

Their latest announcement will also change the game significantly, revealing that Overwatch 2 will have environment changing maps.

Overwatch Developers Confirm Environment Changing Maps

Taking to a blog post, Overwatch Lighting Artist Fabien Christin said: "Overwatch is set in a bright and colourful world, and much of the character of the game is expressed through its maps. The most important thing at this stage is to design a map that’s fun to play!"

"For Overwatch 2, we wanted to create interesting new moods that would entirely change the feeling of a location. Imagine travelling to Numbani and seeing the futuristic city illuminated in a warm African sunset, or landing in a rainy Paris, with all the shops glowing with warm golden lights that invite you inside to eat a croissant until the rain stops."

The example given is the fast-paced deathmatch map of Necropolis. As a night-time environment in the current title, the developers are now looking to add more decorative scenes to the map, by painting it into a bright and sandy desert-esque pallette. 

Game-changing Environmental Changes in Overwatch 2

The developers aren't simply pasting new colours onto the map either. The environmental changes will see experiments with the weather be added, changing the visibility in-game and creating a harsher atmosphere depending on which play style you've chosen. 

Blizzard was keen to add that sandstorms, fog, snow, and rain were all possible to be added into the Overwatch 2 maps, alongside the usual clear day/night settings that we're used to.

It's not yet clear as to whether we shall see a base map selected that will be portrayed in the esports scene, or whether all varients will be possible and therefore considered on a map-to-map basis.

Either way, it's great to see such detail being added to the highly-anticipated Overwatch 2 title.

 

Image via Activision Blizzard

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Activision Blizzard Sued By California Government Over 'Frat Boy' Culture

Activision

Written by 

Jack Marsh

Posted 

22nd Jul 2021 13:41

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