Nintendo Knows Metroid Dread Includes A Game-Breaking Bug
Metroid Dread has been a treat for both long-time fans of the Metroid series and a whole host of newcomers. Despite it leaking pretty early on, the game has done well for both Nintendo and its fans, proving that the love for the 2.5D dungeon crawler hasn’t quite expired.
Though Metroid Dread seems airtight from the outside and has received some massive critical praise, there are a few bugs that have slipped through the cracks.
There's a particularly nasty bug that appears toward the end and is breaking people’s games. Worse than this, Nintendo has a strange way of addressing it.
Nintendo Advises Metroid Dread Players To Avoid Game-Breaking Bug
A game-breaking bug has appeared in Metroid Dread that sees the game crash near the end of Samus' journey. It appears with no warning when players unsuspectingly destroy a door while a specific map marker is placed on the map. It’s causing a lot of stress for a lot of players already, especially as it’s so close to the end of their Dread experience.
Nintendo has acknowledged this bug in a way you might not expect, though. It's told fans that devs know about the bug, but have stated that nothing will be done... yet.
Nintendo Urges Fans Not To Crash Metroid Dread
Nintendo has simply told players… not to encounter the bug. "Restart the game and, before playing through this sequence, remove the door icon map marker to prevent this error from occurring", the team has said. There is a patch coming later on this month, but until then, Nintendo has told you to simply not let the title crash. Helpful!
All in all, it’s not great advice. It's also a shame that fans are going to have to wait until the end of the month to see the bug fixed. This isn’t a problem created by players, so there’s no reason they should have to be proactive in making sure Metroid Dread is suitable to play. Either way, the end of October should bring a fix that keeps fans happy. Until then, keep an eye on your maps.