Riot Is Changing The League Of Legends Jungle In Season 11
Summoners Rift is Riots playground, and they're altering the park, again, in Season 11. Riot Games is mixing up the Jungle in League of Legends Season 11, in order to make it easier for newcomers.
Not too much will change, as Lead Gameplay Designer, Mark Yetter stated that Riot is only "doing very light changes” to the Jungle, but the proposed changes are designed to make it more accessible for new players and limit the power of kiting even further than it already does.
According to Yetter, the goal is clear: To increase pathing diversity and reduce the power of kiting, which will make it easier for newcomers to League of Legends to learn the roll.
To do this, Riot is set to unify resistances across all of the camps by having the Jungle monster's health adjusted, as well as resisting more magic and armour. Previously, Jungle monsters had very little resistance, however, with these changes, it will encourage players to choose a range of Champions rather than just those who can cause more than true damage.
Alongside these changes, Yetter tweeted that Riot will "expose some hidden mechanics visually to help newer players learn the jungle" and implement a "slight reduction to the power of kiting camps".
Pre-Season 11 goes live on League of Legends' Public Beta Environment (PBE) which will test the new season for six weeks, ahead of its release in November. The PBE is running separately to the main game, meaning that League of Legends World Champion viewers won't need to learn a new jungle mechanics as the best teams in the world go head-to-head.
With over 1 million concurrent viewers tuning into the Play-In stages of Worlds, Riot will be seeing a huge influx of new players, meaning these changes will quickly help players stick around and develop more roles.
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