The gamer recoded his copy to slash the tedious GTA V loading times by almost 70%
Things you can do whilst Grand Theft Auto V loads:
- Make a cup of tea
- Take a whizz
- Take the dog for a walk
- Buy a second console and complete the entire Elder Scrolls franchise
- Get bitten by a radioactive spider and save New York City from the Green Goblin
- Make another cup of tea, and still come back with time to spare
The loading screens on GTA are the most inordinately annoying aspects of what is otherwise a timeless classic title capable of keeping an avid gamer entertained for hours upon end.
Even with the most elite PC processor and RAM memory upgrades, most GTA fanatics will let their pals know they're on the way a mere 10 minutes before actually being able to roam Los Santos in Trevor's pickup or a menial armoured tank - whatever tickles your fancy.
However, one gamer has slashed his loading times by 69.4%, by rejigging the code to reduce the inflated number of "checks" that occur.
The fixes, that the online alias "tostercx" describes as a task that shouldn't take "more than a day for a single dev to solve", reside in the game's code. Tostercx first located the problems after his online loading time took up to six minutes, compared to one minute for the story mode (which in itself still feels like an eternity).
Using the Task Manager (of all the convoluted software in the world, Windows' own task manager proved sufficient), tostercx figured that there was a four-minute period where his computer was seemingly loading through a single core and nothing like the network or even disk storage.
After some 'simple' - for tech-savvy giants - fixes were imparted by the gamer, he soon managed to slice his six-minute waiting time to just under two minutes.
Although he suggested that users shouldn't try to do this themselves, he did leave a detailed step-by-step plan on how to join him in the land of paradise.
Rockstar, you could learn a thing or two from this guy, it would do us all a favour.
Image via Rockstar Games