Halo Infinite Weapon Variants Discovered In Datamine

Halo Infinite Weapon Variants Discovered In Datamine
Images: Xbox Game Studios

Written by 

Tarran Stockton

Published 

26th Nov 2021 14:07

A new datamine has discovered some Halo Infinite weapon variants hiding in the game's multiplayer - with six new weapons tweaking the game's existing guns. We've waited a mere six years for the release of Halo Infinite, and although we've only jumped into the game's multiplayer, it's already looking like a hit for 343 Industries.

Halo Infinite Weapon Variants: What's New?

343 Industries has undoubtedly smashed it out of the park with the recent release of the Halo Infinite multiplayer - with many considering it the best attempt the franchise has made to date. However, there has been a lot of criticism pointed at the monetisation mechanics and the way battle passes and events work in-game. Now, a much-disliked feature from Halo 5: Guardians appears to be returning - weapon variants.

These alternative versions of existing weapons were first added in the Halo 5 campaign as secrets. They were a side activity to make your attempts at Legendary difficulty a little easier. They also added them into the multiplayer, which was a much more controversial decision due to the randomised nature of acquiring the weapons, which required opening card packs.

The name is pretty self-explanatory, but they were variants of existing weapons with tweaked values concerning things like fire rate, accuracy, and more. 

What Has The Datamine Revealed Exactly?

The datamine comes from the new Fiesta game mode, which was added as part of the Halo Infinite Tenrai event. Dataminers discovered five weapon variants that can be accessed by loading up Fiesta in a custom match. You can also do right now to check them out yourself. 

The currently accessible weapon variants are the Convergence Bulldog, which boasts a bigger magazine and tighter spread. The MA40 Longshot with a smaller magazine but a better zoom at 1.65x. Next is the S7 Flexfire sniper variant, that has double the ammo and a larger reticule.

The BR75 Breacher has a faster fire rate and smaller magazine, while the Rapidfire Pulse Carbine just the former. And lastly, the Volatile Skewer causes the bolt to explode a little after reaching its destination. 

The variants do come as a slight surprise, as prior to launch, 343 made no mention of the system returning. Considering its not-so-positive reception from the player base of previous game, it's a bit of a head-scratcher. We suppose 343 could have learnt from their mistakes with how they intend to implement it, but considering the current monetisation systems, it hardly inspires confidence. 

Halo Infinite's multiplayer is available now on Xbox One, Xbox Series X|S, and select PC platforms. The single-player is expected to release on December 9.

 

Tarran is a Senior Guides Writer at GGRecon. He previously wrote reviews for his college newspaper before studying Media and Communication at university. His favourite genres include role-playing games, strategy games, and boomer shooters - along with anything indie. You can also find him in the pit at local hardcore shows.

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