Elden Ring Just Shared 15 Mins Of Gameplay, And Thar Be Dragons
Elden Ring has proven to be a worthy spiritual torch-carrier for the Souls series, with its narrative being led by Game of Thrones legend George R. R. Martin and every peek at the game implying it to be a bleaker, stranger, and more punishing task than the games of the genre that preceded it.
Thankfully though, after something of a gameplay drought for the fantasy title - and the disappointing delay - FromSoftware has revealed a whopping 15 minutes of Elden Ring gameplay. Thankfully, it looks even more epic than we could have ever expected it to.
Elden Ring Gameplay Trailer Gives 15 Mins Of Epic Battles
As part of a scheduled livestream, FromSoftware has revealed 15 minutes of Elden Ring gameplay that has given players a deeper look at some elements of how the game will play.
Some new additions to Elden Ring have been revealed, like being able to instantly summon your horse with a spell of some kind, which has a specific type of double jump and the ability to leap to incredible heights.
The Elden Ring gameplay trailer also shows off a couple of boss battles, including one with a giant (and pretty badass, frankly) dragon. We see the very first boss of the game, Godrick the Golden, who is the ruler of Stormveil. He’s a pretty gross fellow, with arms poking out of his back and a big dragon-head for a hand. There’s also a spell that allows you to summon a dragon’s head to breathe fire, so it’s safe to say that Elden Ring’s a big dragon fan.
The world of the Lands Between looks incredibly immersive - bringing an eerie emptiness to rival the immaculate design of the castles, forests, and dungeons of the game.
Elden Ring Gameplay Trailer Shows Off Multiplayer
Don’t worry, though - Elden Ring won’t be leaving you to take on this ravaged realm all by yourself. A look at the way that the game’s multiplayer works was shown too. The system works in a similar way to Dark Souls’ summoning ability that brings friendly (or not so friendly) Tarnished to assist taking down big bosses or other foes along the way.
It’s certainly nice to know that we won’t be cursed to loneliness in such a vast and expansive world, and it makes approaching the Lands Between seem a little less daunting.
At the end of the day, Elden Ring looks massive, and it could be one of the very best titles that the Soulsborne genre has seen yet. Fingers crossed it is, because if that becomes the case, Elden Ring might be this console generation’s defining title.