Call Of Duty: Vanguard Bloom Has Players In Uproar
There's nothing more frustrating than knowing you aimed up your shot perfectly when playing a shooter, only to cause zero damage to your opponent. It stings, even more, when that opponent then hits the next shot perfectly and takes you out of the game.
Well, Call of Duty fans aren't too happy to find out that their lack of aim isn't down to lag or inability to focus, but instead, it's Call of Duty: Vanguard Bloom.
Call of Duty: Vanguard Bloom: What's Going On?
Call of Duty: Vanguard Bloom is when the game adds a bullet effect to weapons such as assault rifles and submachine guns, spreading it across the map and not quite in the location of your target. So in layman's terms, it doesn't really matter how accurate you are, chances are the shot might not hit where you intended it to.
Bloom hasn't been in any Call of Duty titles since the last 2017 Sledgehammer entry. In fact, during the last three releases prior to Vanguard, your shot damage was definitely accurate to the location in your scope.
Not only is it in full effect within Vanguard, but players are also pretty unimpressed to find out that it's mostly affecting some of their favourite Call of Duty: Vanguard weapons - specifically the MP-40 and STG44.
Call Of Duty: Vanguard Bloom: Why Are People Unhappy?
The bullet spread was first noted by TrueGameData, and has caused a fierce debate amongst players. You see, Bloom isn't all bad news, as it does help guns actually 'do what they're really intended to do'.
It allows short-range guns to actually only reach shorter areas, but then other players argue that when you're hitting a target and you aim perfectly, you should at least HIT that target. While it may just be an exhausting and infuriating element of gameplay for the average player, competitive COD players will definitely see a negative influence from Bloom.
While there's definitely pros and cons to the returning effect, the general consensus is that it hasn't gone down well - and will certainly make for a lot of rage-quit fuelled gameplay.