Battlefield 4’s Servers Are Struggling To Keep Up Following 2042 Announcement

Battlefield 4’s Servers Are Struggling To Keep Up Following 2042 Announcement
DICE

Written by 

Joseph Kime

Published 

21st Jun 2021 12:22

Battlefield 2042 has garnered a lot of hype, arguably the most excitement the series has seen in many years. The constant rumours and leaks prior to revealing gave the as-then untitled Battlefield title a wave of frantic hype that hasn’t been seen in some time, especially for a game of the latest generation of gaming.

The title was expected to exemplify exactly what it means for a game to be “next-gen”, and the game’s reveal and gameplay display at E3 together made the game a definite AAA title to watch out for. And it looks like that very hype has manifested in-game, much to the stress of Battlefield’s servers.

Battlefield 4’s Servers Fight To Stay Up

Battlefield 4 Servers Struggle To Keep Up With Fan Demand
Click to enlarge

In the face of the excitement for Battlefield 2042, players have decided to revisit the series in a way that has put a surprising amount of strain on EA’s servers. Queue times for Battlefield 4 have ramped up severely, especially on the West Coast of America. In response to the immense fan clamouring to get into Battlefield games, EA has stated that they’re increasing their server capacity and will be paying close attention to server performance.

“We were absolutely blown away by your excitement and reactions to the recent Battlefield 2042 reveal”, EA has said in an official post on the “Answers” page on their official website. “Since then, many of you have jumped back into Battlefield 4 to already get a taste of the return to all-out-warfare. We’ve been monitoring your experience and noticed queue times in the US West region were far longer than in other regions. Good news, we’ve increased server capacity for this region - you can expect less waiting, and more playing.”

The excitement for the new title couldn’t be clearer - and frankly, judging by the footage of the game we’ve seen so far, we can’t fault players for jumping back in.

Joseph Kime is the Senior Trending News Journalist for GGRecon from Devon, UK. Before graduating from MarJon University with a degree in Journalism, he started writing music reviews for his own website before writing for the likes of FANDOM, Zavvi and The Digital Fix. He is host of the Big Screen Book Club podcast, and author of Building A Universe, a book that chronicles the history of superhero movies. His favourite games include DOOM (2016), Celeste and Pokemon Emerald.

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