Everything You Need To Know About Among Us 2
On June 15, 2018, a game by the name of Among Us was released. After six months of beta testing, and six months of working on the final release, a fan base quickly grew and wanted more from the team at InnerSloth. In the past week or two, talk about Among Us 2 has been in question. At first, it was subtle rumours within Reddit, but the creators followed through with a Q&A not too long ago on YouTube. Before getting into the upcoming sequel, the devs had a lot to say about their journey with their first project. Forte, Puff, and Amy met back in college, where they built a friendship and later bonded over video game development.
With their experience in programming and artwork, they worked together full time over a period of three years. Puff being the main artist, was constantly busy while also having to work on the game Henry Stickmin, a popular click and play walkthrough game that was originally released back on August 27, 2008.
Now, what will happen with Among Us after version 2 is released? If their fan base stays consistent and they have an active community, it will stay up. Most people predict that a large chunk of players will leave behind the original and just play the sequel. The fact that r/AmongUs has 254k members and its official Discord server contains 500k users, the sequel could well become a popular award-winning title.
Currently, the game is only for mobile and PC, but has plans to be transferred to console which will help grow its traffic. The staff have already tried this once, but failed due to cloud issues. Another big topic was map development. Among Us currently has three maps including The Skeld, Polus, and MIRA HQ. None of these have been confirmed for remodeling, except some discussion about Skeld since it's a fan favourite, most likely due to its vent system and easy to remember routes. It seems like the team at InnerSloth don't want to complicate their already basic game so expect the same map size and easy to play online style. Characters and colour scheme are key to identifying those in the game. Multiple podcasts have discussed the introduction of new colours being that they only have fourteen to choose from at the moment.
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The addition of new colours has nothing to do with the artists, but rather the game's lack of a shade software. This will be a new addition in the following year. Like most games, voice chat is easy to use and loved by all gamers. Especially the toxic ones. With only having written chat adding a voice recognition system is currently in the works. A report options button will be added with an active moderation crew to help out the current team of three at InnerSloth.
For every one that vouched for the addition of hide and seek, well, we're sorry to say, but that is most likely not going to be in the next game. Devs felt that it was a fun idea, but would be poorly represented with their game style. Besides the imposter setup, no other game modes have been discussed, but new ones will be added later on. A new load of kill animations will be introduced since it helped its reboot of traffic in August of this year.
To make things more exciting, the addition of three imposters for twelve to fifteen players will be the new standard. Social life in Among Us is very popular, so account creation within the game will help connect cross-play users. InnerSloth has already made roughly three million from skins alone, but that doesn’t mean the sequel won’t have an in-game currency that can be earned from tasks to purchase costumes.
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New maps will also be free updates rather than paid DLC. This is due to the fact that the game might cost up to twenty dollars compared to the current five dollar charge. The great news is that anyone who owns the original game will receive a discount code for the next one. And unlike other mobile games Among Us 2 will be ad-free. No official date has been set, but based on the time it took to develop Among Us, it looks like we should be receiving its sequel around August 2021.
With hype for the newest InnerSloth project, aspiring artists have been trying their best to show the devs what skin concepts they have to offer. Someone by the name of JHG4 Glitchys released a line of Tamagotchi inspired costumes. These designs offer new hair and facial features with awesome colourful outfits. Another artist by the name of gjkoop went a more commercial and comedic route with their Reddit and Nintendo costumes. Our personal favourite is the rotten banana peel which is a riff on the current banana hat within the game. Hopefully, some of these concepts are approved for Among Us 2, and we can’t wait to see what other artists come up with.
Images via InnerSloth | JHG4 Glitchys | gjkoop